; Design: ez (#11393477) ; Author: halfmaster1 (#1128712) ; Exported by FC Resource (http://fantasticcontraption.com) @name ez @description ; Build and goal areas BuildArea (-150, 50), (200, 200), 0 GoalArea (696, 577), (200, 200), 0 ; Level objects StaticRect (-10, 146), (86, 12), 0 StaticCircle (-297, 123), (100, 100), 0 StaticCircle (-378, 115), (100, 100), 0 StaticCircle (-299, 77), (100, 100), 0 StaticCircle (-373, 58), (100, 100), 0 StaticCircle (-346, 5), (100, 100), 0 StaticCircle (-339, 145), (100, 100), 0 StaticCircle (-394, -15), (100, 100), 0 StaticCircle (-295, -12), (100, 100), 0 StaticCircle (-160, -90), (24, 24), 0 StaticCircle (-87, -89), (24, 24), 0 StaticRect (170, 344), (84, 12), 0 StaticRect (344, 531), (84, 12), 0 StaticRect (514, 459), (166.1, 12), 16.111573374298 StaticRect (-254, 315), (12, 384), 0 StaticRect (-51, 338), (12, 384), 0 StaticCircle (-151, 637), (364, 364), 0 DynamicRect (-147, 433), (50, 50), 0 DynamicRect (-147, 433), (50, 50), 0 DynamicRect (-147, 433), (50, 50), 0 DynamicRect (-147, 433), (50, 50), 0 DynamicRect (-146, 433), (50, 50), 0 DynamicRect (-146, 433), (50, 50), 0 DynamicRect (-146, 433), (50, 50), 0 StaticRect (-277, 117), (50, 50), 0 DynamicRect (-147, 433), (50, 50), 0 DynamicRect (-147, 433), (50, 50), 0 DynamicRect (-147, 433), (50, 50), 0 DynamicRect (-147, 433), (50, 50), 0 DynamicRect (-147, 434), (50, 50), 0 DynamicRect (-147, 433), (50, 50), 0 DynamicRect (-147, 433), (50, 50), 0 DynamicRect (-147, 433), (50, 50), 0 DynamicRect (-147, 433), (50, 50), 0 DynamicRect (-148, 434), (50, 50), 0 DynamicRect (-147, 433), (50, 50), 0 DynamicRect (-147, 434), (50, 50), 0 DynamicRect (-147, 434), (50, 50), 0 DynamicRect (-147, 434), (50, 50), 0 DynamicRect (-147, 434), (50, 50), 0 DynamicRect (-147, 434), (50, 50), 0 DynamicRect (-148, 434), (50, 50), 0 DynamicRect (-148, 434), (50, 50), 0 DynamicRect (-147, 434), (50, 50), 0 DynamicRect (-12, 60), (12, 162), 0 DynamicRect (169, 244), (28, 188), 0 DynamicRect (340, 415), (32, 220), 0 StaticRect (-156, 172), (216, 52), 0 ; Goal and design objects GoalCircle#0 (-12, -37), (40, 40), 0 WoodRod#1 (-154.2, 85.45), (211.798607172, 8), -149.71824863428 WoodRod#2 (-60.2, 72.3), (133.19767265234, 8), -87.805667957505, [1]