; Level: Berry Gun! (#197080) ; Author: chris4a4 (#760002) ; Exported by FC Resource (http://fantasticcontraption.com) @name Berry Gun! @description Wait a few seconds. Dont kill it! ; Build and goal areas BuildArea (-286.4, 326.4), (419.2, 195.2), 0 GoalArea (390.4, 331.2), (211.2, 176), 0 ; Level objects StaticRect (0, 500), (1000, 200), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -250), (1, 1), 0 DynamicCircle (0, -251), (50, 50), 0 ; Goal and design objects GoalCircle#0 (-176, 285.05), (40, 40), 0