; Level: Castle (#502197) ; Author: katkin (#1006884) ; Exported by FC Resource (http://fantasticcontraption.com) @name Castle @description The king told the soliders to aim and shoot at you ; Build and goal areas BuildArea (-150, 50), (200, 200), 0 GoalArea (150.65, 48), (200, 200), 0 ; Level objects StaticRect (-4.5, 168.25), (902.3, 146), 0 DynamicRect (-24.4, 72.05), (50, 50), 0 DynamicRect (22.05, 70.4), (46.4, 49.7), 0 DynamicRect (18.65, 19), (50, 50), 0 DynamicRect (-27.8, 20.6), (50, 50), 0 DynamicRect (46.85, -32.45), (50, 50), 0 DynamicRect (-6.2, -35.75), (50, 50), 0 DynamicRect (-65.95, -32.45), (50, 50), 0 DynamicRect (17.4, -88.8), (50, 50), 0 DynamicRect (-40.7, -87.1), (50, 50), 0 DynamicRect (-60.55, -138.55), (50, 50), 0 DynamicRect (37.3, -140.2), (50, 50), 0 DynamicRect (-12.45, -201.55), (593.8, 69.6), 0 DynamicRect (160.45, -360.3), (36.5, 248.8), 0 DynamicRect (-202.75, -358.65), (39.8, 245.5), 0 DynamicRect (-141.45, -252.5), (79.6, 29.9), 0 DynamicRect (-156.3, -293.95), (50, 50), 0 DynamicRect (-104.9, -293.95), (50, 50), 0 DynamicRect (-40.25, -252.45), (119.4, 33.2), 0 DynamicRect (-26.95, -295.65), (102.8, 53.1), 0 DynamicRect (49.4, -279.05), (49.7, 83), 0 DynamicRect (97.45, -262.4), (50, 50), 0 DynamicRect (104.15, -293.95), (59.7, 19.9), 0 DynamicRect (130.6, -260.75), (23.2, 46.5), 0 DynamicRect (100.8, -327.1), (50, 50), 0 DynamicRect (-126.5, -348.7), (99.6, 66.4), 0 DynamicRect (-55.15, -345.35), (50, 50), 0 DynamicRect (64.45, -392.7), (50, 50), 0 DynamicRect (9.7, -346.35), (82.9, 43.2), 0 DynamicRect (97.6, -357.95), (69.7, 19.9), 0 DynamicRect (-177.75, -349.6), (16.6, 59.7), 0 DynamicRect (63.6, -333.5), (23.2, 33.3), 0 DynamicRect (56.25, -356), (17.4, 18.9), 0 DynamicRect (-103.85, -410.2), (155.2, 59.4), 0 DynamicRect (-28.4, -375.4), (92.8, 17.4), 0 DynamicRect (-1.55, -410.2), (49.3, 58), 0 DynamicRect (28.9, -396.4), (18.8, 50.7), 0 DynamicRect (113, -393.5), (50, 50), 0 DynamicRect (-133.45, -461.65), (92.8, 50.7), 0 DynamicRect (-60.95, -463.15), (50, 50), 0 DynamicRect (90.6, -440.65), (50, 50), 0 DynamicRect (55.85, -441.35), (24.6, 52.2), 0 DynamicRect (-7.25, -463.85), (50, 50), 0 DynamicRect (129.75, -442.8), (24.7, 50.8), 0 DynamicRect (35.5, -455.15), (21.7, 58), 0 DynamicRect (91.25, -471.75), (94.2, 17.4), 0 DynamicRect (133.15, -325.95), (24.7, 49.3), 0 StaticRect (-335.9, -204.25), (52.2, 82.7), 0 StaticRect (307.45, -200.65), (52.2, 74), 0 DynamicCircle (95.5, -539.1), (100, 100), 0 DynamicCircle (-147.85, -539.1), (100, 100), 0 DynamicRect (308.7, -285.85), (102.6, 96), 0 StaticRect (-210.55, -580.55), (23.2, 39.7), 0 StaticRect (155.3, -577.2), (23.1, 39.8), 0 ; Goal and design objects GoalRect#0 (-334, -293.7), (96.1, 96), 0