; Level: lk;kop;jil (#506830) ; Author: danielwalton (#1150744) ; Exported by FC Resource (http://fantasticcontraption.com) @name lk;kop;jil @description ; Build and goal areas BuildArea (-150, 50), (200, 200), 0 GoalArea (150, 50), (200, 200), 0 ; Level objects DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 StaticRect (-228.7, 135.6), (1040.9, 12), 0 StaticCircle (86.05, -9.65), (100, 100), 0 StaticCircle (91.1, 137.6), (100, 100), 0 StaticCircle (204.05, 128.5), (100, 100), 0 StaticCircle (171.75, 34.75), (100, 100), 0 ; Goal and design objects GoalCircle#0 (-150, -50), (40, 40), 0