; Level: haha (#509395) ; Author: jarrett51 (#1100945) ; Exported by FC Resource (http://fantasticcontraption.com) @name haha @description ; Build and goal areas BuildArea (473.75, 155.45), (200, 200), 0 GoalArea (79, 2.5), (200, 200), 0 ; Level objects DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicCircle (-150, -50), (100, 100), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 DynamicRect (-150, -50), (50, 50), 0 StaticRect (-18.85, 27.65), (60.5, 357.1), 0 StaticRect (-136.9, 165.8), (274.3, 82.7), 0 StaticRect (-289.25, 22.6), (84.7, 371.2), 0 StaticRect (-416.25, 129.35), (241.8, 69.1), 0 StaticRect (472.4, 260.45), (207.3, 59.2), 0 ; Goal and design objects GoalRect#0 (-149.8, -50.7), (50, 50), 0