; Level: What goes up#4 (#515947) ; Author: ismashyoudie (#1145126) ; Exported by FC Resource (http://fantasticcontraption.com) @name What goes up#4 @description must come down ; Build and goal areas BuildArea (137.4, 238.3), (791.7, 582), 0 GoalArea (-369.85, 235.35), (215.5, 194.5), 0 ; Level objects DynamicRect (-259.5, 231.9), (500, 0), 89.999999999719 DynamicRect (92.15, -77.95), (0, 50), 89.999999999719 StaticRect (-216.65, -41.4), (370.1, 44.9), 0 StaticRect (-309.35, 354.6), (87.8, 57.1), 0 StaticRect (-202.5, 504.35), (235.4, 50.4), 0 StaticRect (541.95, 514), (190.5, 56), 0 StaticRect (-452, 22.75), (291.5, 36), -28.594902868692 StaticCircle (-274.7, -244.5), (403, 403), 0 ; Goal and design objects GoalCircle#0 (91.15, -104.35), (40, 40), 0