; Level: BOOM (#516362) ; Author: lionjames (#1102567) ; Exported by FC Resource (http://fantasticcontraption.com) @name BOOM @description no glitches to help ya i hope ; Build and goal areas BuildArea (-429.2, -143.05), (566.6, 157), 0 GoalArea (-589.05, 157.05), (200, 200), 0 ; Level objects StaticRect (-471.85, -270.95), (510.5, 101), 0 DynamicCircle (-471.85, -167.1), (100, 100), 0 DynamicCircle (-463.4, -172.75), (100, 100), 0 DynamicCircle (-488.7, -181.2), (100, 100), 0 DynamicCircle (-474.6, -144.7), (100, 100), 0 DynamicCircle (-424.15, -178.4), (100, 100), 0 StaticRect (439.95, -418.4), (303, 67.3), 0 StaticRect (-202.4, 294.15), (1049.1, 84.2), 0 StaticRect (742.9, -236), (364.7, 572.2), 0 StaticRect (616.65, 187.55), (72.9, 342.2), 0 StaticRect (874.75, 201.6), (84.2, 353.4), 0 StaticRect (38.85, -409.95), (600.2, 112.2), 22.901161886886 StaticCircle (959, 308.25), (202, 202), 0 StaticCircle (1034.55, 142.65), (100, 100), 0 StaticCircle (726.1, -724.15), (538.6, 538.6), 0 StaticCircle (-238.85, -325.85), (24, 24), 0 StaticCircle (484.8, 282.9), (258.2, 258.2), 0 StaticRect (-384.85, -393.15), (420.7, 56.1), -43.598733213397 StaticRect (288.4, -48.05), (72.9, 633.9), 0 StaticRect (-704.55, 111.85), (33.6, 437.6), 0 StaticRect (-631.6, -165.9), (185.2, 246.9), 0 StaticRect (-460.5, -17.2), (527.3, 151.5), 0 StaticRect (984.2, -426.85), (426.4, 61.8), 0 DynamicCircle (-438.05, -163.1), (100, 100), 0 DynamicCircle (-438.05, -163.1), (100, 100), 0 DynamicCircle (-438.05, -163.1), (100, 100), 0 DynamicCircle (-438.05, -163.1), (100, 100), 0 DynamicCircle (-438.05, -163.1), (100, 100), 0 DynamicCircle (-438.05, -163.1), (100, 100), 0 DynamicCircle (-438.05, -163.1), (100, 100), 0 DynamicRect (-438.05, -163.1), (50, 50), 0 DynamicRect (-438.05, -163.1), (50, 50), 0 DynamicRect (-438.05, -163.1), (50, 50), 0 DynamicRect (-438.05, -163.1), (50, 50), 0 DynamicRect (-438.05, -163.1), (50, 50), 0 DynamicRect (-438.05, -163.1), (50, 50), 0 DynamicCircle (-438.05, -163.1), (100, 100), 0 DynamicRect (-438.05, -163.1), (50, 50), 0 DynamicCircle (-438.05, -163.1), (100, 100), 0 DynamicCircle (-438.05, -163.1), (100, 100), 0 DynamicRect (-438.05, -163.1), (50, 50), 0 DynamicCircle (-438.05, -163.1), (100, 100), 0 DynamicRect (-438.05, -163.1), (50, 50), 0 DynamicCircle (-438.05, -163.1), (100, 100), 0 DynamicRect (-438.05, -163.1), (50, 50), 0 DynamicRect (-438.05, -163.1), (50, 50), 0 DynamicRect (-438.05, -163.1), (50, 50), 0 DynamicRect (-438.05, -163.1), (50, 50), 0 DynamicCircle (-418.55, -168.7), (100, 100), 0 DynamicCircle (-418.55, -168.7), (100, 100), 0 DynamicCircle (-418.55, -168.7), (100, 100), 0 DynamicCircle (-418.55, -168.7), (100, 100), 0 DynamicCircle (-418.55, -168.7), (100, 100), 0 DynamicCircle (-418.55, -168.7), (100, 100), 0 DynamicCircle (-418.55, -168.7), (100, 100), 0 DynamicCircle (-418.55, -168.7), (100, 100), 0 DynamicCircle (-418.55, -168.7), (100, 100), 0 DynamicCircle (-418.55, -168.7), (100, 100), 0 DynamicRect (-418.55, -168.7), (50, 50), 0 DynamicRect (-418.55, -168.7), (50, 50), 0 DynamicRect (-418.55, -168.7), (50, 50), 0 DynamicRect (-418.55, -168.7), (50, 50), 0 DynamicRect (-418.55, -168.7), (50, 50), 0 DynamicRect (-418.55, -168.7), (50, 50), 0 ; Goal and design objects GoalCircle#0 (-168.75, -90.15), (40, 40), 0