; Level: Castel Savior (#517788) ; Author: Beffertt (#985145) ; Exported by FC Resource (http://fantasticcontraption.com) @name Castel Savior @description The castel was Crashed, DIE MOTHER FCKER! ; Build and goal areas BuildArea (-834.85, 145.1), (696.9, 316.3), 0 GoalArea (-7.1, 27.3), (100, 646.9), 0 ; Level objects StaticRect (-112.15, 314.6), (2741.2, 38.9), 0 DynamicRect (158.4, 171.75), (50, 50), 0 DynamicRect (159.3, 220), (50, 50), 0 DynamicRect (160.15, 269.05), (50, 50), 0 DynamicRect (-122.15, 23.9), (108.5, 46.3), 0 DynamicRect (-158.55, 71.75), (49.2, 47.7), 0 DynamicRect (-158.6, 121.75), (50, 50), 0 DynamicRect (-157.7, 170.9), (50, 50), 0 DynamicRect (-157.65, 220), (50, 50), 0 DynamicRect (-157.7, 269.05), (50, 50), 0 DynamicRect (112.15, 269.55), (50, 50), 0 DynamicRect (112.95, 219.65), (50, 50), 0 DynamicRect (64.7, 268), (50, 50), 0 DynamicRect (-108.45, 268.75), (50, 50), 0 DynamicRect (-58.55, 268.7), (50, 50), 0 DynamicRect (-108.5, 221.2), (50, 50), 0 DynamicRect (-108.5, 171.3), (50, 50), 0 DynamicRect (126, 23.95), (99.8, 49.1), 0 DynamicRect (158.95, 73.05), (50, 50), 0 DynamicRect (158.95, 121.4), (50, 50), 0 DynamicRect (-60.15, 221.95), (50, 50), 0 DynamicRect (63.35, 219.6), (50, 50), 0 DynamicRect (109.85, 171.3), (50, 50), 0 DynamicRect (-59.35, 172.05), (50, 50), 0 DynamicRect (62.6, 172.2), (50, 50), 0 DynamicRect (1.65, 275.8), (70.8, 39.1), 0 DynamicRect (-83.8, 97.25), (102.7, 98.4), 0 DynamicRect (88.4, 97.95), (96.9, 99.9), 0 DynamicRect (3.6, 29.25), (156.3, 12), 0 DynamicRect (4.6, 5.55), (151.3, 12), 0 DynamicRect (4.1, 17.65), (152.3, 12), 0 DynamicRect (3.1, 39.35), (149.3, 12), 0 DynamicCircle (2.35, 222), (68.6, 68.6), 0 DynamicCircle (1.45, 153.85), (68.6, 68.6), 0 DynamicCircle (3.25, 82), (68.6, 68.6), 0 DynamicCircle (-85.85, -32.8), (72.8, 72.8), 0 DynamicCircle (3.35, -34.1), (68.6, 68.6), 0 DynamicCircle (81.75, -34.6), (67.4, 67.4), 0 DynamicRect (-151.35, -24.3), (50, 50), 0 DynamicRect (-149.8, -74.2), (50, 50), 0 DynamicRect (-149.75, -121), (50, 50), 0 DynamicRect (149.8, -26.6), (50, 50), 0 DynamicRect (-1.65, -167.05), (344.8, 42.2), 0 DynamicRect (149.05, -123.35), (50, 50), 0 DynamicRect (150.55, -74.95), (50, 50), 0 DynamicRect (0, -80.45), (248.9, 28), 0 DynamicRect (-97.75, -118.1), (50, 50), 0 DynamicRect (98.55, -120.7), (50, 50), 0 DynamicCircle (-43.85, -119.9), (24, 24), 0 DynamicCircle (-3.6, -119.9), (24, 24), 0 DynamicCircle (34.55, -119.8), (24, 24), 0 DynamicRect (-148.4, -213), (50, 50), 0 DynamicRect (-102.3, -260.05), (140.2, 44.4), 0 DynamicRect (-55.2, -213.75), (50, 50), 0 DynamicRect (146, -212.35), (50, 50), 0 DynamicRect (100.9, -261.6), (133.2, 43), 0 DynamicRect (55.15, -212.35), (50, 50), 0 DynamicRect (-0.7, -333.45), (126, 98.4), 0 DynamicRect (0.7, -402.95), (93.4, 42.8), 0 DynamicRect (0.35, -433.8), (59.6, 20.7), 0 DynamicRect (1.7, -453.2), (38.9, 19.5), 0 DynamicRect (2.3, -469.45), (20.7, 15.6), 0 StaticRect (-549.7, 1025.7), (172.3, 1411.6), 0 StaticRect (697.9, 1545.3), (194.5, 2473), 0 StaticRect (75.45, 870.1), (1117, 1100.3), 0 DynamicRect (53.45, -1534.75), (841.2, 2015.8), 0 ; Goal and design objects GoalRect#0 (-520.85, 17.55), (50, 50), 0