; Level: hard awash (#525766) ; Author: linkguy (#1033715) ; Exported by FC Resource (http://fantasticcontraption.com) @name hard awash @description for those who like to lose imposible levels ; Build and goal areas BuildArea (-599.25, 47.35), (295.4, 278.7), 0 GoalArea (521.15, -8.35), (367.9, 340), 0 ; Level objects StaticRect (-171.9, 313.95), (2073.2, 264.2), 0 DynamicCircle (-266.4, -239.45), (100, 100), 0 DynamicCircle (-266.4, -239.45), (100, 100), 0 DynamicCircle (-266.4, -239.45), (100, 100), 0 DynamicCircle (-266.4, -239.45), (100, 100), 0 DynamicCircle (-266.4, -239.45), (100, 100), 0 DynamicCircle (-266.4, -239.45), (100, 100), 0 DynamicCircle (-266.4, -239.45), (100, 100), 0 DynamicCircle (-266.4, -239.45), (100, 100), 0 DynamicCircle (-266.4, -239.45), (100, 100), 0 DynamicCircle (-266.4, -239.45), (100, 100), 0 DynamicCircle (-266.4, -239.45), (100, 100), 0 DynamicCircle (-266.4, -239.45), (100, 100), 0 DynamicCircle (-266.4, -239.45), (100, 100), 0 DynamicCircle (-266.4, -239.45), (100, 100), 0 DynamicCircle (-266.4, -239.45), (100, 100), 0 DynamicCircle (-266.4, -239.45), (100, 100), 0 DynamicCircle (-266.4, -239.45), (100, 100), 0 DynamicCircle (-266.4, -239.45), (100, 100), 0 DynamicCircle (-266.4, -239.45), (100, 100), 0 DynamicCircle (-266.4, -239.45), (100, 100), 0 DynamicCircle (-266.4, -239.45), (100, 100), 0 DynamicCircle (-266.4, -239.45), (100, 100), 0 DynamicCircle (-266.4, -239.45), (100, 100), 0 DynamicCircle (-266.4, -239.45), (100, 100), 0 DynamicCircle (-266.4, -239.45), (100, 100), 0 DynamicCircle (-164.3, -242.85), (100, 100), 0 DynamicCircle (-164.3, -242.85), (100, 100), 0 DynamicCircle (-164.3, -242.85), (100, 100), 0 DynamicCircle (-164.3, -242.85), (100, 100), 0 DynamicRect (-218, -72.5), (199.9, 12), 0 DynamicRect (-339.55, -114.5), (115.8, 12), 50.212809513901 DynamicRect (-88.55, -108.8), (127.1, 12), -44.298844522813 DynamicCircle (29, -259.75), (100, 100), 0 DynamicCircle (29, -259.75), (100, 100), 0 DynamicCircle (29, -259.75), (100, 100), 0 DynamicCircle (29, -259.75), (100, 100), 0 DynamicCircle (29, -259.75), (100, 100), 0 DynamicCircle (29, -259.75), (100, 100), 0 DynamicCircle (29, -259.75), (100, 100), 0 DynamicCircle (29, -259.75), (100, 100), 0 DynamicCircle (29, -259.75), (100, 100), 0 DynamicCircle (29, -259.75), (100, 100), 0 DynamicCircle (29, -259.75), (100, 100), 0 DynamicCircle (29, -259.75), (100, 100), 0 DynamicCircle (29, -259.75), (100, 100), 0 DynamicCircle (29, -259.75), (100, 100), 0 DynamicCircle (29, -259.75), (100, 100), 0 DynamicRect (51.7, 136.25), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 DynamicRect (-296.45, 84.65), (50, 50), 0 ; Goal and design objects GoalRect#0 (-847, -677.6), (50, 50), 0