; Level: Mr3 (#551297) ; Author: Mr Warrior34 (#1178616) ; Exported by FC Resource (http://fantasticcontraption.com) @name Mr3 @description Guideline. Hard. Have fun! ; Build and goal areas BuildArea (189.75, -298.6), (1105.1, 346.1), 0 GoalArea (470.65, 203.05), (236.4, 155.6), 0 ; Level objects DynamicRect (240, -175), (600, 0), 0 DynamicRect (240, -225), (600, 0), 0 DynamicRect (240, 275), (600, 0), 0 DynamicRect (240, 225), (600, 0), 0 DynamicRect (-310, 25), (50, 0), 89.999999999719 DynamicRect (-310, 25), (50, 0), 269.99999999973 DynamicRect (-306, -18), (50, 0), 99.999999999752 DynamicRect (-306, 68), (50, 0), 260.00000000027 DynamicRect (-294, -60), (50, 0), 109.99999999978 DynamicRect (-294, 110), (50, 0), 250.00000000024 DynamicRect (-276, -100), (50, 0), 119.99999999982 DynamicRect (-276, 150), (50, 0), 240.00000000021 DynamicRect (-251, -135), (50, 0), 129.99999999985 DynamicRect (-251, 185), (50, 0), 230.00000000017 DynamicRect (-220, -166), (50, 0), 139.99999999988 DynamicRect (-220, 216), (50, 0), 220.00000000014 DynamicRect (-185, -191), (50, 0), 149.99999999991 DynamicRect (-185, 241), (50, 0), 210.00000000011 DynamicRect (-145, -209), (50, 0), 159.99999999995 DynamicRect (-145, 259), (50, 0), 200.00000000008 DynamicRect (-103, -221), (50, 0), 169.99999999998 DynamicRect (-103, 271), (50, 0), 190.00000000004 DynamicRect (-60, -225), (50, 0), 180.00000000001 DynamicRect (-60, 275), (50, 0), 180.00000000001 DynamicRect (-260, 25), (40, 0), 89.999999999719 DynamicRect (-260, 25), (40, 0), 269.99999999973 DynamicRect (-256, -9), (40, 0), 99.999999999752 DynamicRect (-256, 59), (40, 0), 260.00000000027 DynamicRect (-247, -43), (40, 0), 109.99999999978 DynamicRect (-247, 93), (40, 0), 250.00000000024 DynamicRect (-233, -75), (40, 0), 119.99999999982 DynamicRect (-233, 125), (40, 0), 240.00000000021 DynamicRect (-213, -103), (40, 0), 129.99999999985 DynamicRect (-213, 153), (40, 0), 230.00000000017 DynamicRect (-188, -128), (40, 0), 139.99999999988 DynamicRect (-188, 178), (40, 0), 220.00000000014 DynamicRect (-160, -148), (40, 0), 149.99999999991 DynamicRect (-160, 198), (40, 0), 210.00000000011 DynamicRect (-128, -162), (40, 0), 159.99999999995 DynamicRect (-128, 212), (40, 0), 200.00000000008 DynamicRect (-94, -171), (40, 0), 169.99999999998 DynamicRect (-94, 221), (40, 0), 190.00000000004 DynamicRect (-60, -175), (40, 0), 180.00000000001 DynamicRect (-60, 225), (40, 0), 180.00000000001 StaticCircle (573.05, -209.45), (100, 100), 0 StaticCircle (559.2, 234.8), (100, 100), 0 StaticRect (-277.95, -381.9), (139.5, 156.3), 0 StaticRect (428.05, -88.9), (1049.3, 44.7), 0 StaticCircle (-107.65, 19.9), (268, 268), 0 StaticRect (430.9, 128.75), (1105.1, 50.2), 0 StaticCircle (986.15, 25.5), (290.2, 290.2), 0 DynamicRect (6.1, 288.5), (50, 50), -14.77956018012 StaticRect (1.4, 341.55), (50, 50), -15.332522140751 ; Goal and design objects GoalRect#0 (500, -200), (20, 120), 0 UnpowWheel#1 (500, -200), (40, 40), 0, [0]