; Level: Stop and Roll 2 (#612995) ; Author: brandtskee (#1107517) ; Exported by FC Resource (http://fantasticcontraption.com) @name Stop and Roll 2 @description A different approach to rolling. ; Build and goal areas BuildArea (435.6, -347.15), (617.5, 357.2), 0 GoalArea (-335.6, -311.65), (425.3, 231.4), 0 ; Level objects StaticRect (-211.55, -155.85), (868.4, 89.1), 0 StaticRect (-595.6, -345.05), (99.9, 365.4), 0 StaticRect (-213.75, -474.8), (697.2, 107.5), 0 StaticRect (101.7, -254.15), (56.8, 218), 0 StaticCircle (101.5, -193.25), (100, 100), 0 StaticCircle (-627.35, -132.3), (100, 100), 0 StaticCircle (-381.1, -530.25), (100, 100), 0 StaticCircle (-124.25, -547.45), (200, 200), 0 StaticRect (-279.45, -580.2), (48.3, 220.6), 0 StaticRect (774.6, -186.6), (83.5, 684.6), 0 StaticCircle (650.4, -461.25), (100, 100), 0 StaticRect (-245, 541), (50, 50), 0 DynamicRect (-272.45, 476), (2073.4, 61.2), 0 DynamicCircle (-1275.1, -625.65), (1189.6, 1189.6), 0 StaticRect (-17.8, -281.4), (245.9, 43.3), -30.376353102748 StaticCircle (-111.05, -193.4), (100, 100), 0 DynamicCircle (30.8, -232.8), (57.8, 57.8), 0 DynamicRect (-28.3, -222.3), (36.8, 36.8), 0 ; Goal and design objects GoalCircle#0 (606.25, 384.55), (40, 40), 0