Fixing Levels with too many pieces

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Fixing Levels with too many pieces

Postby zack11 on Tue Nov 26, 2013 8:10 pm

I recently made a level that unfortunately has too many pieces, and so it won't open. I know that you can export an existing level into FCML, but I can't get to the screen that has this option on it. I know that I've done this before, but it was so long ago that I don't remember how I did it. Can anyone help?

Thanks,
Zack11
zack11
 
Posts: 5
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Re: Fixing Levels with too many pieces

Postby zack11 on Tue Nov 26, 2013 8:22 pm

Here is the code that I was able to get, but I'm not sure if this helps in any way:
https://dl.dropboxusercontent.com/u/122 ... 20Code.txt
zack11
 
Posts: 5
Joined: Mon Oct 26, 2009 6:13 pm

Re: Fixing Levels with too many pieces

Postby marjo on Tue Nov 26, 2013 8:41 pm

; Here you go!

; This is the FCML representation of your level. You need to trim
; the number of objects you have (otherwise your level will become
; corrupt again), fix up any invalid numbers, and import the level using
; FC Resource's FCML editor under the 'My Account' menu.

@name Rube Goldberg 2
@description Another Chain Reaction Machine for you guys :D

; Build and goal areas


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; Goal and design objects
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marjo
 
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Re: Fixing Levels with too many pieces

Postby marjo on Tue Nov 26, 2013 8:42 pm

And here is the tool used: http://fc.sk89q.com/tools/salvagelevel
The fc resource is really something!
I hope that helped.
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Re: Fixing Levels with too many pieces

Postby dmasters on Tue Nov 26, 2013 9:22 pm

I wouldn't recommend exporting the FCML from the level, it will not produce the same exact level. I'm not sure if the salvage level works any differently, but it's worth a shot.

By the way, I really think you should stick around on the forums zack, make a level set, get in on the mean and green shuffle, whatever. There are some great things to do on here, I think you will really like it and we would enjoy your company! :)
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Re: Fixing Levels with too many pieces

Postby zack11 on Wed Nov 27, 2013 10:31 am

Thanks guys! I'm really glad I didn't loose my level :D I don't have a lot of time on my hands, but I might look around the forums later on if I have some time.
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