A New Way Of Shuffling - Item Shuffle

Challenges and Games - Extending your gameplay experience since 2008

A New Way Of Shuffling - Item Shuffle

Postby ScienceGuy2012 on Sat Nov 10, 2012 3:29 pm

We will be using this level for the shuffle. Rather than working in the build area and editing the level, both are in the workspace!
-add/delete 1 or 2 pcs/wheels per edit
-move as many as you want
-use as many extra support water rods as you need, but don't overuse them - the player needs to be able to use a number of pieces to finish the level
-keep it simple
-no connecting to the base level
-no moving the goal object( :handsoff: )
-if 3 or more people agree the edit is too hard, one of the 3 or more people will pm me and ask for a reset. I will reset it back to something simple.
-no glitching
-no base abusing(etc opening up an easy way to the goal area when you're not supposed to, it's not the editor's fault)
Ok now, let's start off with a simple base.
User avatar
Posts: 280
Joined: Wed Dec 21, 2011 7:24 pm

Re: A New Way Of Shuffling - Item Shuffle

Postby dmasters on Tue Jul 16, 2013 9:35 pm

User avatar
Posts: 268
Joined: Mon Dec 08, 2008 6:44 am
Location: My mancave

Return to Challenges and Games

Who is online

Users browsing this forum: No registered users