We've seen the dynamic shuffle and we know we have a new way of solving, using dynamic objects. But shouldn't that mean we can do that on the normal levels too?
First off, the badges - only so many are relevant now -
does not mean pilot, but rather, that you only use the building space you're supposed to.
The other ones are irrelevant so you guys can vote on their definitions. I'll add them up once their definitions are decided.
Now, this also means we must set up totally new threads for simplist badges, simple and fast, longways and so on. But for the ones where there can only be one, such as simplist and fastest, you will see it below.
Notify me if in any of the records you break it, or if any of my values is incorrect (though they were all from the wiki)