E1: the un-solved/connected shuffle thread (2 left)

Challenges and Games - Extending your gameplay experience since 2008

Re: E1: unsolved unconnected levels for collab

Postby mtdewd on Fri May 24, 2013 5:56 am

erucspmoc wrote:op updated
here's the current list of unsolved:
...
compscure:
1. http://www.fantasticcontraption.com/?levelId=538445

Thinking about this: http://fantasticcontraption.com/?designId=11912016
User avatar
mtdewd
 
Posts: 1510
Joined: Wed Jul 30, 2008 2:22 pm
Location: Maple Corner VT

Re: E1: unsolved unconnected levels for collab

Postby jdccdj1 on Fri May 24, 2013 6:30 am

nice start mtdewd

a possibility for Remy's other level: http://www.fantasticcontraption.com/?designId=11912025
gotta run for now
User avatar
jdccdj1
 
Posts: 811
Joined: Sat Apr 16, 2011 7:59 am
Location: hangin' with Roland of Gilead

Re: E1: unsolved unconnected levels for collab

Postby erucspmoc on Fri May 24, 2013 7:25 am

updated. here's what's left as of now.


tydar:
1. http://www.fantasticcontraption.com/?levelId=565834 solved
2. http://www.fantasticcontraption.com/?levelId=538849 solved

lord_hamybal:
1. http://www.fantasticcontraption.com/?levelId=547493 solved
2. http://www.fantasticcontraption.com/?levelId=538775 solved
3. http://www.fantasticcontraption.com/?levelId=551708 solved

compscure:
1. http://www.fantasticcontraption.com/?levelId=538445 solved

feste:
1. http://www.fantasticcontraption.com/?levelId=530067 (deemed impossible)


back thru page 179

edit: looks like the level database purge kicks in around page 136 of shuffle (example: http://fantasticcontraption.com/?levelId=488910). the end approaches
Last edited by erucspmoc on Mon May 27, 2013 8:58 pm, edited 8 times in total.
User avatar
erucspmoc
 
Posts: 376
Joined: Tue Mar 12, 2013 12:00 pm

Re: E1: unsolved unconnected levels for collab

Postby erucspmoc on Fri May 24, 2013 11:29 am

User avatar
erucspmoc
 
Posts: 376
Joined: Tue Mar 12, 2013 12:00 pm

Re: E1: unsolved unconnected levels for collab

Postby mtdewd on Fri May 24, 2013 12:36 pm

jdccdj1 wrote:a possibility for Remy's other level: http://www.fantasticcontraption.com/?designId=11912025
gotta run for now

Power delivered: http://www.fantasticcontraption.com/?designId=11912149
(Remy#1)
User avatar
mtdewd
 
Posts: 1510
Joined: Wed Jul 30, 2008 2:22 pm
Location: Maple Corner VT

Re: E1: unsolved unconnected levels for collab

Postby erucspmoc on Sat May 25, 2013 12:19 am

dewd's bridge went another way

s for remy's 2nd:
http://www.fantasticcontraption.com/?designId=11912352
User avatar
erucspmoc
 
Posts: 376
Joined: Tue Mar 12, 2013 12:00 pm

Re: E1: unsolved unconnected levels for collab

Postby mtdewd on Sat May 25, 2013 6:39 am

So, Remy #3...
There doesn't seem to be anything in the lower right to use for a finish.
Does not look possible to me.
User avatar
mtdewd
 
Posts: 1510
Joined: Wed Jul 30, 2008 2:22 pm
Location: Maple Corner VT

Re: E1: unsolved unconnected levels for collab

Postby jdccdj1 on Sat May 25, 2013 8:49 am

something like this might work for remy #3:
http://www.fantasticcontraption.com/?designId=11912481

nevermind...
solve on remy #3: http://www.fantasticcontraption.com/?designId=11912491

just had to tighten the sticks a little and trim some fat
User avatar
jdccdj1
 
Posts: 811
Joined: Sat Apr 16, 2011 7:59 am
Location: hangin' with Roland of Gilead

Re: E1: unsolved unconnected levels for collab

Postby erucspmoc on Sat May 25, 2013 10:02 am

remy's levels are off the board,

eagerly await your 3 piece solve for feste's jdc ;)
Last edited by erucspmoc on Sat May 25, 2013 9:58 am, edited 2 times in total.
User avatar
erucspmoc
 
Posts: 376
Joined: Tue Mar 12, 2013 12:00 pm

Re: E1: unsolved unconnected levels for collab

Postby jdccdj1 on Sat May 25, 2013 11:47 am

erucspmoc wrote:eagerly await your 3 piece solve for feste's jdc ;)

if only I could, haha

btw, could you change out the remy #3 solve with this one:
http://www.fantasticcontraption.com/?designId=11912563
it's a lot less cluttered on the front end...also, my last tydar
solve does not show up on the OP...thanks bro :)
User avatar
jdccdj1
 
Posts: 811
Joined: Sat Apr 16, 2011 7:59 am
Location: hangin' with Roland of Gilead

Re: E1: unsolved unconnected levels for collab

Postby mtdewd on Sat May 25, 2013 11:48 am

Any thought about Tydar#1 being an Outside Job?

It's definitely got enough height. http://www.fantasticcontraption.com/?designId=11912571
Or maybe use the :drect: for the launch and the :dcircle: for a later finish.
Last edited by mtdewd on Sat May 25, 2013 12:02 pm, edited 1 time in total.
User avatar
mtdewd
 
Posts: 1510
Joined: Wed Jul 30, 2008 2:22 pm
Location: Maple Corner VT

Re: E1: unsolved unconnected levels for collab

Postby jdccdj1 on Sat May 25, 2013 12:21 pm

mtdewd wrote:Any thought about Tydar#1 being an Outside Job?


compscure started that way around page 3: http://www.fantasticcontraption.com/?designId=11906534

...this was the best I could get: http://www.fantasticcontraption.com/?designId=11909192
User avatar
jdccdj1
 
Posts: 811
Joined: Sat Apr 16, 2011 7:59 am
Location: hangin' with Roland of Gilead

Re: E1: unsolved unconnected levels for collab

Postby erucspmoc on Sat May 25, 2013 12:38 pm

fixed and fixed jdc.


spitballin. what about dewd's flatter outside job with a pult on the end off the environment?
http://www.fantasticcontraption.com/?designId=11912601

probably tough to get the goal ball over it and not have it fall off, but probably would have good power and a decent angle
gotta run, but I can't wait to see if there's any progress (or any levels left) tonight
User avatar
erucspmoc
 
Posts: 376
Joined: Tue Mar 12, 2013 12:00 pm

Re: E1: unsolved unconnected levels for collab

Postby jdccdj1 on Sat May 25, 2013 5:30 pm

here are 2 close ones on tydar's level:
1. http://www.fantasticcontraption.com/?designId=11912735
2. http://www.fantasticcontraption.com/?designId=11912738

on this 3rd one, there is a little more power outta the orange dynamic:
3. http://www.fantasticcontraption.com/?designId=11912740

having the rolling flat platform/pult that mtdewd started is much better and
eventually we'll find the right tweak
User avatar
jdccdj1
 
Posts: 811
Joined: Sat Apr 16, 2011 7:59 am
Location: hangin' with Roland of Gilead

Re: E1: unsolved unconnected levels for collab

Postby erucspmoc on Sun May 26, 2013 11:54 pm

man those are pretty. not having much luck with either level. was hoping to do something with mine other than a rolling cluster-f but it may come to that

edit:
ideas for my old level

favorite idea that has no chance of working:
http://www.fantasticcontraption.com/?designId=11913233

still playing with variations of this idea;
http://www.fantasticcontraption.com/?designId=11913241

really don't want to do anything like this:
http://www.fantasticcontraption.com/?designId=11912854

and fwiw, anything where I brought down the :drect: on the inside just shot the :goalc: straight up and not over, though that's still a possibility


edit:
yeah, I think there's a version of this that will work
http://www.fantasticcontraption.com/?designId=11913243

edit again:
funny, too bad it doesn't fling it the right way
http://www.fantasticcontraption.com/?designId=11913248
User avatar
erucspmoc
 
Posts: 376
Joined: Tue Mar 12, 2013 12:00 pm

Re: E1: unsolved unconnected levels for collab

Postby erucspmoc on Mon May 27, 2013 1:21 am

User avatar
erucspmoc
 
Posts: 376
Joined: Tue Mar 12, 2013 12:00 pm

Re: E1: unsolved unconnected levels for collab

Postby jdccdj1 on Mon May 27, 2013 6:15 pm



excellent solve!!


slight progress on tydar's...somewhat closer: http://www.fantasticcontraption.com/?designId=11913280
this variation is closer and prolly more tweak friendly:
http://www.fantasticcontraption.com/?designId=11913290

[EDIT] closest yet: http://www.fantasticcontraption.com/?designId=11913748 just a matter of time now
User avatar
jdccdj1
 
Posts: 811
Joined: Sat Apr 16, 2011 7:59 am
Location: hangin' with Roland of Gilead

Re: E1: unsolved unconnected levels for collab

Postby erucspmoc on Mon May 27, 2013 6:18 pm

pixels
User avatar
erucspmoc
 
Posts: 376
Joined: Tue Mar 12, 2013 12:00 pm

Re: E1: unsolved unconnected levels for collab

Postby jdccdj1 on Mon May 27, 2013 7:46 pm

finally got a solve on tydar's level:
http://www.fantasticcontraption.com/?designId=11913786

nothing like seeing that V-I-C-T-O-R-Y screen after so much tweaking, haha

compscure, was that the last one?
User avatar
jdccdj1
 
Posts: 811
Joined: Sat Apr 16, 2011 7:59 am
Location: hangin' with Roland of Gilead

Re: E1: unsolved unconnected levels for collab

Postby erucspmoc on Mon May 27, 2013 8:58 pm

:toot: :worship:

great stuff.

Not sure if there are any more to be had or not. I'll look tonight if I have time.
User avatar
erucspmoc
 
Posts: 376
Joined: Tue Mar 12, 2013 12:00 pm

PreviousNext

Return to Challenges and Games



Who is online

Users browsing this forum: No registered users