Kalma's conundrums

Come talk about the game, your Contraptions, and your solutions!

Re: Kalma's conundrums

Postby Jyo on Tue Feb 22, 2011 12:33 am



awesome points furr brian.
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Re: Kalma's conundrums

Postby rianbay812 on Tue Feb 22, 2011 2:56 pm

New mechanisms (for me) are lots of fun. Just the creativity of solving difficult levels with cool-looking designs that no one has ever thought of before.
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Re: Kalma's conundrums

Postby lord_hamybal on Tue Feb 22, 2011 6:14 pm

look post again
http://www.fantasticcontraption.com/?designId=11441281
already did yesterday:P
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Re: Kalma's conundrums

Postby Thik_Tip on Thu Feb 24, 2011 8:14 pm

Hey Ham, here's a :water: solve for "Blue Tastic?"

http://www.fantasticcontraption.com/?designId=11446182

took a little tweeking, but not too hard.
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Re: Kalma's conundrums

Postby lord_hamybal on Thu Feb 24, 2011 8:42 pm

good work only not the way i wanted it ;)
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Re: Kalma's conundrums

Postby rianbay812 on Fri Feb 25, 2011 12:31 pm

Thik_Tip wrote:Hey Ham, here's a :water: solve for "Blue Tastic?"

http://www.fantasticcontraption.com/?designId=11446182

took a little tweeking, but not too hard.

cheeeaater soolve :)
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Re: Kalma's conundrums

Postby Kalma on Wed Apr 09, 2014 6:39 pm

Two new levels. Sequels are popular, right? Difficulty might have increased.


Btw. I don't know why this isn't in the Levels subforum. If there are mods that can move topics that would be swell. Thanks.
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Re: Kalma's conundrums

Postby compscure on Wed Apr 09, 2014 8:18 pm

Kalma wrote:Lord_hamybal and Kalma :champ: :siren:

~Jon~ :champ: ~Jon~



No problem :) Couple of classics there.
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Re: Kalma's conundrums

Postby dcase on Thu Apr 10, 2014 10:37 am

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Re: Kalma's conundrums

Postby Kalma on Thu Apr 10, 2014 11:10 am

Nice. I especially like the perpetual elevator in the second shaft. :)
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Re: Kalma's conundrums

Postby id_monkey on Thu Apr 10, 2014 11:11 am

I don't know how to sort boxes, but here's another take on Siege, loosely based on SeanWall's concept:

http://www.fantasticcontraption.com/?designId=12033950 2751t
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Re: Kalma's conundrums

Postby Kalma on Thu Apr 10, 2014 2:03 pm

That is closer to the siege tower idea that inspired the level. I had been playing Rome: Total War. :P
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Re: Kalma's conundrums

Postby Kalma on Fri Apr 11, 2014 12:13 pm

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Re: Kalma's conundrums

Postby Kalma on Sun Apr 13, 2014 6:12 pm

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Re: Kalma's conundrums

Postby Kalma on Tue Apr 15, 2014 4:10 pm

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Re: Kalma's conundrums

Postby Kalma on Wed Apr 23, 2014 5:43 am

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Re: Kalma's conundrums

Postby electronic12345 on Wed Apr 23, 2014 6:08 pm

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Re: Kalma's conundrums

Postby mrman226 on Thu Apr 24, 2014 8:27 am

Fixed the sortball V2 for you bud :D http://www.fantasticcontraption.com/?designId=12038867
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Re: Kalma's conundrums

Postby Kalma on Thu Apr 24, 2014 7:58 pm

mrman226 wrote:Fixed the sortball V2 for you bud :D http://www.fantasticcontraption.com/?designId=12038867


Cheers :)
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Re: Kalma's conundrums

Postby id_monkey on Fri Apr 25, 2014 5:19 am

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