Bug: objects can be moved outside the blue area

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Bug: objects can be moved outside the blue area

Postby murfie on Sat Aug 02, 2008 5:38 pm

You can move objects to certain places outside the starting area.
Rods placed outside seem to disappear after starting the level.
I couldn't manage to drag connected objects.
But wheels and target objects are easy. They can even placed over
eachother, or directly in the goal.
See for example http://fantasticcontraption.com/?designId=195187

Here is how you do it. Place an object. Put it somewhere near the edge.
Now pick up the object but don't move it (just hold left mouse button).
Now press the right mouse button to bring up the flash menu.
Choose something like show all. (release left mouse button and click
the option). You should now be able to move the object while
you are not pressing any mouse button. Move the object just over
the edge so a red cross appears. Now press and hold the left mouse
button. The red cross disappears and you freed the object.
murfie
 
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Re: Bug: objects can be moved outside the blue area

Postby rhebus on Thu Aug 07, 2008 7:25 am

I can't reproduce this bug but I can move objects out of the build area using another technique:

You've probably noticed that there is a minimum rod length. If you have a rod too short, it will expand when you click the start button. Other posts on this forum have noted this behaviour, which is particularly annoying in chains.

However, if the rod expands in such a way as to expand to intersect with an object or the environment, it will stay that way. Examples:

http://FantasticContraption.com/?designId=282442 - intersect with environment

In this first example, a rod is intersecting with the ground having expanded. now you can move its ends so that it is wholly within the ground.

http://FantasticContraption.com/?designId=282455 - intersect with object

If an object has a rod inside it which shouldn't be there, it can be moved outside the build area. The goal object in this example can be moved straight to the goal area.

Note that you can't move it anywhere outside the build area: you can either go horizontally out from it or vertically but not both.

Finally, here's an alternative solution to "Rolling away" created using this "technique" :)

http://FantasticContraption.com/?designId=282533
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Re: Bug: objects can be moved outside the blue area

Postby weasel on Thu Aug 07, 2008 7:43 am

The right-click-move exploit has been fixed in the recent update (and I've noted the minimum-rod-length thing as well)

viewtopic.php?f=3&t=267
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Re: Bug: objects can be moved outside the blue area

Postby remy on Thu Aug 07, 2008 7:44 am

yep=) the first doesnt work (probably old shockwave) and the 2nd does. ;)
lets experimnent with it=)
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Re: Bug: objects can be moved outside the blue area

Postby rhebus on Thu Aug 07, 2008 8:38 am

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Re: Bug: objects can be moved outside the blue area

Postby borgoth on Thu Aug 07, 2008 10:53 am

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Re: Bug: objects can be moved outside the blue area

Postby mtdewd on Thu Aug 07, 2008 12:13 pm

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Re: Bug: objects can be moved outside the blue area

Postby weasel on Fri Aug 08, 2008 5:54 am

borgoth wrote:Pretty strange bug:
http://FantasticContraption.com/?designId=286919


This bug also addressed in the latest notes thread: viewtopic.php?f=3&t=267

The physics kind of freak out when you have a rediculous number of rods. Why do you have so many anyway? :) Hopefully fixed soon.
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Re: Bug: objects can be moved outside the blue area

Postby thax on Wed Aug 20, 2008 9:03 am

Water rods are the only object which can be layered, so they are good for making counter balances. However because of this bug you can't use them as such.
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