Contest: [fixed] Archery Grounds (catapults)

Discuss Multiplayer Challenges here!

Contest: [fixed] Archery Grounds (catapults)

Postby sk89q on Mon Oct 20, 2008 5:48 pm

Image

The goal of this contest is to launch both projectiles directly into the target in the fastest time possible. Press "t" on your keyboard to show the tick counter in the bottom right.

The level: http://FantasticContraption.com/?levelId=70883

Image
Last edited by sk89q on Mon Oct 20, 2008 5:57 pm, edited 1 time in total.
User avatar
sk89q
 
Posts: 577
Joined: Mon Aug 11, 2008 11:07 pm

Re: MP Contest: [fixed] Archery Grounds (catapults)

Postby Sumaleth on Mon Oct 20, 2008 5:51 pm

Here's one to set a benchmark:

http://FantasticContraption.com/?designId=3309778 79 ticks
Sumaleth
 
Posts: 272
Joined: Sun Aug 03, 2008 11:36 pm

Re: MP Contest: [fixed] Archery Grounds (catapults)

Postby jofjltn4 on Thu Oct 23, 2008 12:19 pm

Sumaleth wrote:Here's one to set a benchmark:

http://FantasticContraption.com/?designId=3309778 79 ticks


Geesh, way to set the bar ridiculously high with the first entry.

I started with the genius of this first contraption and tweaked another tick out of it: http://FantasticContraption.com/?designId=3425346 78 ticks

J
jofjltn4
 
Posts: 951
Joined: Wed Sep 17, 2008 10:51 pm
Location: I'm too stupid to figure any of this out...

Re: MP Contest: [fixed] Archery Grounds (catapults)

Postby Sumaleth on Thu Oct 23, 2008 10:53 pm

jofjltn4 wrote:Geesh, way to set the bar ridiculously high with the first entry.

:(

I've been wondering if I should even post this, but I might as well:

http://fantasticcontraption.com/?designId=3319085 72 ticks

This challenge is an interesting balance between wind-up time and throw speed. You can throw them a lot faster (with a sling for example) but the time needed to generate that speed starts to out-weigh the speed benefit. Interestingly, accuracy becomes less important with greater speed -- they just sort of get forced down the throat.
Sumaleth
 
Posts: 272
Joined: Sun Aug 03, 2008 11:36 pm

Re: Contest: [fixed] Archery Grounds (catapults)

Postby sk89q on Fri Oct 24, 2008 7:56 am

I told you that you set the bar too high! :geek:
User avatar
sk89q
 
Posts: 577
Joined: Mon Aug 11, 2008 11:07 pm

Re: Contest: [fixed] Archery Grounds (catapults)

Postby Sumaleth on Fri Oct 24, 2008 5:06 pm

I told you this was the wrong forum for it! :ccwheel: :cwheel:

http://fantasticcontraption.com/?designId=3451157 68 ticks
Sumaleth
 
Posts: 272
Joined: Sun Aug 03, 2008 11:36 pm

Re: Contest: [fixed] Archery Grounds (catapults)

Postby jofjltn4 on Fri Oct 24, 2008 7:18 pm

Sumaleth wrote:I told you this was the wrong forum for it! :ccwheel: :cwheel:

http://fantasticcontraption.com/?designId=3451157 68 ticks


Tweakity-tweak: http://FantasticContraption.com/?designId=3487735 Sixty-seven

EDIT: http://FantasticContraption.com/?designId=3488459 Sixty-six

J
jofjltn4
 
Posts: 951
Joined: Wed Sep 17, 2008 10:51 pm
Location: I'm too stupid to figure any of this out...

Re: Contest: [fixed] Archery Grounds (catapults)

Postby Sumaleth on Fri Oct 24, 2008 8:08 pm

Sumaleth
 
Posts: 272
Joined: Sun Aug 03, 2008 11:36 pm

Re: Contest: [fixed] Archery Grounds (catapults)

Postby Sumaleth on Fri Oct 24, 2008 8:13 pm

Sumaleth
 
Posts: 272
Joined: Sun Aug 03, 2008 11:36 pm

Re: Contest: [fixed] Archery Grounds (catapults)

Postby Sumaleth on Fri Oct 24, 2008 9:01 pm

Sumaleth
 
Posts: 272
Joined: Sun Aug 03, 2008 11:36 pm

Re: Contest: [fixed] Archery Grounds (catapults)

Postby sk89q on Sat Oct 25, 2008 12:35 am

Nice =D
User avatar
sk89q
 
Posts: 577
Joined: Mon Aug 11, 2008 11:07 pm

Re: Contest: [fixed] Archery Grounds (catapults)

Postby jofjltn4 on Sat Oct 25, 2008 2:46 am

Sumaleth wrote:http://FantasticContraption.com/?designId=3490915 63 ticks


http://FantasticContraption.com/?designId=3497116 62 ticks

:dance:

This is getting completely out of hand.

J
Last edited by jofjltn4 on Sat Oct 25, 2008 2:49 am, edited 1 time in total.
jofjltn4
 
Posts: 951
Joined: Wed Sep 17, 2008 10:51 pm
Location: I'm too stupid to figure any of this out...

Re: Contest: [fixed] Archery Grounds (catapults)

Postby jofjltn4 on Sat Oct 25, 2008 2:49 am

:woop:

http://FantasticContraption.com/?designId=3497165 61 ticks

Seriously, someone's going to get hurt...

J
jofjltn4
 
Posts: 951
Joined: Wed Sep 17, 2008 10:51 pm
Location: I'm too stupid to figure any of this out...

Re: Contest: [fixed] Archery Grounds (catapults)

Postby Sumaleth on Sat Oct 25, 2008 3:15 am

http://FantasticContraption.com/?designId=3497591 59 ticks

*alarm*

...can we get a ruling from the judge on whether this is allowed?
Sumaleth
 
Posts: 272
Joined: Sun Aug 03, 2008 11:36 pm

Re: Contest: [fixed] Archery Grounds (catapults)

Postby Sumaleth on Sat Oct 25, 2008 7:24 am

Sumaleth
 
Posts: 272
Joined: Sun Aug 03, 2008 11:36 pm

Re: Contest: [fixed] Archery Grounds (catapults)

Postby Thompson128 on Sat Oct 25, 2008 9:55 pm

I only posted because i found the number ironic
69
Thompson128
 
Posts: 159
Joined: Sat Sep 20, 2008 9:38 pm
Location: Half way to your house to kill you

Re: Contest: [fixed] Archery Grounds (catapults)

Postby Sumaleth on Sat Oct 25, 2008 10:51 pm

I don't think that word means what you think it means.
Sumaleth
 
Posts: 272
Joined: Sun Aug 03, 2008 11:36 pm

Re: Contest: [fixed] Archery Grounds (catapults)

Postby Thompson128 on Sun Oct 26, 2008 9:08 am

i think it means exactly what i think it means
i just fount it funny
Thompson128
 
Posts: 159
Joined: Sat Sep 20, 2008 9:38 pm
Location: Half way to your house to kill you

Re: Contest: [fixed] Archery Grounds (catapults)

Postby jofjltn4 on Sun Oct 26, 2008 6:31 pm

Sumaleth wrote:http://FantasticContraption.com/?designId=3497591 59 ticks

*alarm*

...can we get a ruling from the judge on whether this is allowed?


Ahhhhhhh, yeah.

http://FantasticContraption.com/?designId=3568467 58 ticks

J
jofjltn4
 
Posts: 951
Joined: Wed Sep 17, 2008 10:51 pm
Location: I'm too stupid to figure any of this out...

Re: Contest: [fixed] Archery Grounds (catapults)

Postby Sumaleth on Mon Oct 27, 2008 3:07 am

New design, nice!

Looks tricky to tweak. :)

http://FantasticContraption.com/?designId=3578075 56 ticks
Sumaleth
 
Posts: 272
Joined: Sun Aug 03, 2008 11:36 pm

Next

Return to Multiplayer Events



Who is online

Users browsing this forum: No registered users

cron