Rail Tip (F2P!)

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Re: Rail Tip (F2P!)

Postby yesclassic on Thu Aug 20, 2009 4:36 pm

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Re: Rail Tip (F2P!)

Postby trite on Thu Aug 20, 2009 8:11 pm

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Re: Rail Tip (F2P!)

Postby Mikemc on Fri Aug 21, 2009 2:27 am


"You win if your opponent's contraption touches the ground BEFORE their contraption crosses onto your side"
So as long as any single piece crosses the line, this defense is valid. Heck, I bet if you moved even a single blue rod across it'd still count as crossing!

Hmm, by current rules, is such a contraption valid?
((( http://FantasticContraption.com/?designId=8929392 )))
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Re: Rail Tip (F2P!)

Postby radeonrose on Fri Aug 21, 2009 12:10 pm

I'd say he probably meant, "You win if our opponent's contraption touches the ground on his own side", but it's hard to say.

By the current rules, I'd call the question contraption valid - mostly because it's still not an invincible defense.
I came up with this offense pretty quickly which beats it.

For people looking for the one to beat, it's still Mike's:
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Re: Rail Tip (F2P!)

Postby snake maker on Sat Aug 22, 2009 6:31 am

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Re: Rail Tip (F2P!)

Postby it is pie on Mon Aug 24, 2009 6:09 pm

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Re: Rail Tip (F2P!)

Postby doom76 on Tue Aug 25, 2009 10:32 pm

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Re: Rail Tip (F2P!)

Postby d a N e e on Sun Sep 13, 2009 7:58 am

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Re: Rail Tip (F2P!)

Postby apophys on Wed Oct 07, 2009 10:53 pm

I love this game. :)


I suggest another winning condition: if there is a deadlock, the one higher up wins.

platform improvement: zero wobble. Tell me if you like it.

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