The FC Resource Thread

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Re: The FC Resource Thread

Postby blegles on Sun Nov 09, 2008 4:28 pm

penalty shot badge???
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Re: The FC Resource Thread

Postby sk89q on Sun Nov 09, 2008 4:45 pm

What?
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Re: The FC Resource Thread

Postby blegles on Tue Nov 11, 2008 5:02 pm

nevermind
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Re: The FC Resource Thread

Postby sk89q on Mon Nov 17, 2008 7:37 pm

I calibrated screenshots so that the are much more accurate.

Recently, I made a change so that screenshots only show the viewable portion of the arena, and not the entire level. You can see the entire level on the "Enhanced Wireframe" tab still, however.

If you end up making a level with too many objects and it's corrupt, you can salvage it:
http://fc.therisenrealm.com/tools/salvagelevel
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Re: The FC Resource Thread

Postby benstaples on Tue Nov 25, 2008 9:40 am

Hey sk,

I have an idea for the FCML editor.
It's basically a copy of part of my excel sheet I use for generating FCML.

It would allow you to enter an object (eg. StaticCircle) and specify how many copies will be made.
It would also have starting parameters (width, height, x, y, rotation) and an option of what to change for each copy (eg x+10, y-40), it would then give you something like this:

Code: Select all
StaticCircle (0, 0), (20, 20), 0
StaticCircle (10, -40), (20, 20), 0
StaticCircle (20, -80), (20, 20), 0
StaticCircle (30, -120), (20, 20), 0
StaticCircle (40, -160), (20, 20), 0
StaticCircle (50, -200), (20, 20), 0


I've also looked into creating a Flash based tool for creating FCML, with fancy Bezier curves and live preview but it's a fair amount of work :cry:
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Re: The FC Resource Thread

Postby sk89q on Tue Nov 25, 2008 2:26 pm

Well, the future of FC Resource is filled with doubt, question, and bagels, so get in your FCML work this work week!
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Re: The FC Resource Thread

Postby Heliwr on Tue Nov 25, 2008 5:53 pm

sk89q wrote:Well, the future of FC Resource is filled with doubt, question, and bagels, so get in your FCML work this work week!


Yikes, I hope not too much doubt! This is not intended as a bash against FC, but I for one would probably not have gotten as addicted to FC as I have if not for FCR. Without FCR or at least something else that serves substantially similar functions I will likely soon be cured, and I don't really want that.

Btw, thanks for contributing your time and skill to make this awesome resource available to us.

Cheers
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Re: The FC Resource Thread

Postby sk89q on Wed Nov 26, 2008 9:48 pm

Thanks for the comment.

On the subject: I stress "this week." Especially tomorrow.
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Re: The FC Resource Thread

Postby OfficiallyHaphazard on Wed Nov 26, 2008 11:26 pm

sk89q wrote:Thanks for the comment.

On the subject: I stress "this week." Especially tomorrow.



Hmm tomorrow must be a code for something

like
Tonight only maybe our resources reek or Wednesday.
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Re: The FC Resource Thread

Postby sk89q on Thu Nov 27, 2008 10:19 pm

P.S. I was the one that closed this thread. You can catch me on IRC if you care for the reason.

There are no plans (that I am aware of) of adding the functions of FCR into the game.
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Re: The FC Resource Thread

Postby sk89q on Wed May 13, 2009 7:08 pm

It's been a few months, but FCR has had a few updates in the past few days!

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Re: The FC Resource Thread

Postby sk89q on Fri May 15, 2009 11:52 am

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Re: The FC Resource Thread

Postby weasel on Fri May 15, 2009 11:55 am

Because if SK89Q's excellent recent updates to his FCR, I'll put this way up here at the top of the world. :)
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Re: The FC Resource Thread

Postby Iamnowme on Tue May 19, 2009 11:32 pm

sk89q wrote:


Amazing work, man. Well done! :)

I just had a question, on the FCResource and on the FantasticContraption website, when I click my public profile, it says my forum account is "ifruti" instead of 'Iamnowme". Any reason(s) why? I found that quite strange...

Anyway, thanks!
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Re: The FC Resource Thread

Postby RockstarM on Wed May 20, 2009 4:52 am

Are your Forum names and In-Game names different?
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Re: The FC Resource Thread

Postby sk89q on Wed May 20, 2009 2:43 pm

You entered "414374" for your forum ID in your profile, which overrided the forum account detection heuristic. You can either clear the box and let the algorithm do the work or enter "393618" for your forum ID.
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Re: The FC Resource Thread

Postby Iamnowme on Wed Jun 03, 2009 7:56 pm

It works now! Thanks, sk! :)
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Re: The FC Resource Thread

Postby sk89q on Sun Jun 07, 2009 11:51 pm

  • Joint counts (note: if three rods are connected to the same place, this is two joints)
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Re: The FC Resource Thread

Postby sk89q on Mon Jun 08, 2009 11:01 pm

  • Apparent joint counts (if three rods are connected to the same place, this is one joint)

NOTE: The apparent joint count algorithm (129 lines of code) is not mathematically proven, but it seems to work in our heads, and in practice with everything I have tested it with.

See http://fcresource.blogspot.com/2009/06/ ... ounts.html for an in-depth explanation.
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Re: The FC Resource Thread

Postby sk89q on Thu Jun 11, 2009 10:14 am

  • FIXED: Joints in the center of goal rectangles were not being evaluated when counting the number of apparent joints
  • FIXED: Designs with 0 joints will no longer raise a divide by zero error
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