New Release: Beta

News updates, status reports, and version information from the FC Team

Re: New Release: Beta

Postby Wafflekins on Thu Nov 12, 2009 5:17 pm

Enwironzvae wrote:
weasel wrote:And obviously, old people will have some advantage on this. I will also consider post count and avatar awesomeness
Let's see here, I'm old but it doesn't look like it :( My post count is kind of high. And I like my avy but most others don't :(


Im not old, I dont have a high post count (yet...) and my avatar is awesome.

Do I qulaify? :)
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Re: New Release: Beta

Postby kertie309 on Thu Nov 12, 2009 6:22 pm

Wafflekins wrote:
Enwironzvae wrote:
weasel wrote:And obviously, old people will have some advantage on this. I will also consider post count and avatar awesomeness
Let's see here, I'm old but it doesn't look like it :( My post count is kind of high. And I like my avy but most others don't :(


Im not old, I dont have a high post count (yet...) and my avatar is awesome.

Do I qulaify? :)


Same! Post count should not count. That sounded better in my head.
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Re: New Release: Beta

Postby cx329 on Thu Nov 12, 2009 6:24 pm

I may not have that many posts but I've been a member for over a year and have nearly 1000 solves under my belt.
Pick me, pick me!
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Re: New Release: Beta

Postby Dark Eclipse on Thu Nov 12, 2009 9:41 pm

I'm in for beta testing.
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Re: New Release: Beta

Postby jacuzzi_ on Fri Nov 13, 2009 7:46 am

I want in :)

I played the game nearly every day since 8 months or something around that, and I joined the forum 5 months ago.
Is that enough?

However, I wont be mad if you don't pick me.
But it would be decent if I could in ;)
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Re: New Release: Beta

Postby zhyrek on Fri Nov 13, 2009 6:52 pm

I want in too! :)
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Re: New Release: Beta

Postby Azxs12 on Sat Nov 14, 2009 9:56 am

weasel wrote: In this age where "Beta" typically means "Completely finished product being released for marketing purposes," hero88go is right - we're afraid if we let too many people in too quickly, we'll end up being flooded with useless and unhelpful remarks. People just don't seem to know what "beta" means nowadays. :)


But, it will upset my cat!
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Re: New Release: Beta

Postby Wafflekins on Sat Nov 14, 2009 1:22 pm

I dont want to sound like a whiney baby but I would really like to be in for beta testing. Like I said before a few people have had positive comments about my level ideas, but your opinion is your opinion.
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Re: New Release: Beta

Postby Hero88go on Sat Nov 14, 2009 9:41 pm

Seriously.


Please stop spamming this topic saying "I want to be a beta tester!!" as weasel already stated - it will be an open beta once the pink names filter put most of the bugs. If you really think about it weasels not going to make you a beta tester if you beg and plead for it by spamming this topic.



Now let's move on to something else.
Let's try something along the lines of: What do you think the game will INCLUDE?
My guess is a pause button, fast forward rewind, a new level editor such as fcml built in.
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Re: New Release: Beta

Postby 0000FF_3.14 on Sat Nov 14, 2009 9:59 pm

I hope that FCML isn't built in OR it's just another button.

I hope triangles are in there :3
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Re: New Release: Beta

Postby Afronanny on Sun Nov 15, 2009 1:40 pm

I REALLY hope it includes a coffee maker.
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Re: New Release: Beta

Postby dj-duf on Sun Nov 15, 2009 1:45 pm

Afronanny wrote:I REALLY hope it includes a coffee maker.



aaahhh Love that the Cofee maker is still in our Thoughts and i think is MOST be in fc2
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Re: New Release: Beta

Postby cx329 on Sun Nov 15, 2009 4:12 pm

I hope it has a better ranking system.
Perhaps the option to filter levels by day, week, month, year, or all time.

I'd also like to see the allowed number of pieces increase, and the demise of the black hole bug.
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Re: New Release: Beta

Postby Wafflekins on Mon Nov 16, 2009 6:59 pm

cx329 wrote:I hope it has a better ranking system.
Perhaps the option to filter levels by day, week, month, year, or all time.

I'd also like to see the allowed number of pieces increase, and the demise of the black hole bug.


Yes for highest rated of the day, week and month.

NO piece count increase. (Maybe if you dont just stack them on top of each other)
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Re: New Release: Beta

Postby Enwironzvae on Mon Nov 16, 2009 7:08 pm

I personally would want a little piece count increase, just 10 or 15, if you look at the collaboration for my 'Mazing maze levels you'll see why I want that, it seems that many long ways and levels have been thought to be impossible because of not enough pieces. I think just a few more could make a big difference.

(sorry I got a little off topic there)
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Re: New Release: Beta

Postby cx329 on Mon Nov 16, 2009 7:50 pm

NO piece count increase. (Maybe if you dont just stack them on top of each other)

My reasoning behind this is to have the ability to create more complex levels, not to make my catapults more powerful.
Perhaps maintaining a separate count for level objects and design objects would be a viable option.
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Re: New Release: Beta

Postby dj-duf on Tue Nov 17, 2009 2:05 am

there should be ingame mods or somthing,, i think That is a MUST in the game becouse loads of people make Inpolite Disigns and stuff
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Re: New Release: Beta

Postby greenday98 on Tue Nov 17, 2009 3:52 am

horay
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Re: New Release: Beta

Postby Hero88go on Tue Nov 17, 2009 2:45 pm

dj-duf wrote:there should be ingame mods or somthing,, i think That is a MUST in the game becouse loads of people make Inpolite Disigns and stuff
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Re: New Release: Beta

Postby dj-duf on Tue Nov 17, 2009 3:41 pm

^ why you just Quote? you Agree ? PLEASE!! say somting its Confusing me :doh:
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