Experimenting with FCML

Come talk about the game, your Contraptions, and your solutions!

Experimenting with FCML

Postby ID36 on Sun Nov 14, 2010 1:17 am

Hi all,

In all my time playing FC, I'd not once used FCML. I decided to insert an UP wheel into my design and noticed that when it sticks out of the build area, it can be moved around outside (just like a goal piece would in the same situation) I thought it would be an interesting concept to design a level where the purpose was to place this UP outside of the build area in order to solve the level. Plugging a gap immediately sprang to mind so I made this level:

http://www.fantasticcontraption.com/?levelId=567699

I'd also be interested in seeing what other people can come up with using this idea having the player place UP wheels outside of the build to help solve.
User avatar
ID36
 
Posts: 1565
Joined: Thu Mar 12, 2009 6:44 pm
Location: Japan

Re: Experimenting with FCML

Postby skateskier on Sun Nov 14, 2010 8:51 am

User avatar
skateskier
 
Posts: 220
Joined: Tue Mar 31, 2009 10:04 am
Location: Trapped in a dark cave with nothing but a laptop

Re: Experimenting with FCML

Postby FCBerticus on Sun Nov 14, 2010 9:03 am

Ahh, it was meant to be glitchable :D
Ill go delete my design.
User avatar
FCBerticus
 
Posts: 117
Joined: Sat Oct 30, 2010 12:17 pm
Location: England

Re: Experimenting with FCML

Postby Skips on Sun Nov 14, 2010 9:50 am

Considering that FC is looking for some spice, sk89q could get rid of all the restrictions on FCML, or maybe just keep the essential ones?
User avatar
Skips
 
Posts: 1270
Joined: Fri Aug 15, 2008 11:11 am
Location: Blighty

Re: Experimenting with FCML

Postby rianbay812 on Sun Nov 14, 2010 9:52 am

I think you should make a level where the player has to choose how to use the ball.
http://www.fantasticcontraption.com/?levelId=567738
User avatar
rianbay812
 
Posts: 1792
Joined: Sun Feb 22, 2009 5:55 pm
Location: Tacoma-ish, Washington

Re: Experimenting with FCML

Postby sparkleflower on Sun Nov 14, 2010 9:57 am

is there a new link for fcml - thought it was down


peace
User avatar
sparkleflower
 
Posts: 1564
Joined: Wed Sep 24, 2008 9:26 am

Re: Experimenting with FCML

Postby Skips on Sun Nov 14, 2010 10:00 am

User avatar
Skips
 
Posts: 1270
Joined: Fri Aug 15, 2008 11:11 am
Location: Blighty

Re: Experimenting with FCML

Postby sparkleflower on Sun Nov 14, 2010 10:15 am

that was quick! tx skips


peace
User avatar
sparkleflower
 
Posts: 1564
Joined: Wed Sep 24, 2008 9:26 am

Re: Experimenting with FCML

Postby ID36 on Sun Nov 14, 2010 8:03 pm

rianbay812 wrote:I think you should make a level where the player has to choose how to use the ball.

Yes, agreed. I think I'll make another level where the player has to choose between two very different approaches depending on their contraption-making style.
User avatar
ID36
 
Posts: 1565
Joined: Thu Mar 12, 2009 6:44 pm
Location: Japan


Return to Levels and Game Chat



Who is online

Users browsing this forum: No registered users

cron