## Creating Some Legends

### Re: Creating Some Legends

Error-QM wrote:Thank you kindly, Ken. Rian, nice solve. But...it's on.
Don't worry, this is no competition.
This is personal.
;)

I can solve tiles 2 with a catapult, a two arm bridge, and another catapult. However, this will be ugly, not exciting, and not legendary, and is thus completely against the point of this thread.

Tiles 2 is all yours. I can't wait to see your solve and your blackhole.

:D

rianbay812

Posts: 1823
Joined: Sun Feb 22, 2009 5:55 pm
Location: Georgia Institute of Technology: Atlanta, Georgia

### Re: Creating Some Legends

Progress: An arm that almost reaches it.
I've got ideas, and none of them are pretty. But they are ideas nonetheless.

-{???}

Error-QM

Posts: 254
Joined: Tue Mar 27, 2012 1:16 pm
Location: Mind The Gap, forever.

### Re: Creating Some Legends

I guess you could finish that with 23 pieces. It wouldn't be an extender finish, but it'd still be a good solve

How are you plannng to fling the ball back though? If you're expecting a joint snap, the design won't work for everybody :/

rianbay812

Posts: 1823
Joined: Sun Feb 22, 2009 5:55 pm
Location: Georgia Institute of Technology: Atlanta, Georgia

### Re: Creating Some Legends

I've come pretty close with my arm, but it is burning through my pieces and I'm running out of options, fast. There are only so many ways I can make that fifth segment.

As for flinging the ball back...I was thinking about crossing that bridge when I came to it. Right now my idea is to get the to fall off the platform, turn its gravitational potential energy into kinetic energy, and just have it roll off a curvy ramp into the goal.

Problem is, my latest design leaves me only 14 pieces with which to do so.

Error-QM

Posts: 254
Joined: Tue Mar 27, 2012 1:16 pm
Location: Mind The Gap, forever.

### Re: Creating Some Legends

http://www.fantasticcontraption.com/?designId=11800326

rianbay812

Posts: 1823
Joined: Sun Feb 22, 2009 5:55 pm
Location: Georgia Institute of Technology: Atlanta, Georgia

### Re: Creating Some Legends

rianbay812 wrote: I can't wait to see your solve and your blackhole.

:D

rlbabits

Posts: 906
Joined: Sat Oct 25, 2008 4:56 pm
Location: The Great Kanto Desert

### Re: Creating Some Legends

Last edited by camaro 09 on Thu Sep 06, 2012 6:54 pm, edited 2 times in total.

camaro 09

Posts: 390
Joined: Fri Nov 07, 2008 1:18 pm
Location: east coast

### Re: Creating Some Legends

rlbabits wrote:
rianbay812 wrote: I can't wait to see your solve and your blackhole.

:D

:OOOOO

camaro 09

Posts: 390
Joined: Fri Nov 07, 2008 1:18 pm
Location: east coast

### Re: Creating Some Legends

rlbabits wrote:
rianbay812 wrote: I can't wait to see your solve and your blackhole.

:D

h8ers gonna h8: http://www.fantasticcontraption.com/?designId=11800587 :noblackhole: :fullextenderunorthodoximromptusolve:

rlbabits

Posts: 906
Joined: Sat Oct 25, 2008 4:56 pm
Location: The Great Kanto Desert

### Re: Creating Some Legends

holy f*ck, babits. That's impressive.

Who new that skybridges where useful for something other than protoarm solves
qm's gonna be angry. haha

rianbay812

Posts: 1823
Joined: Sun Feb 22, 2009 5:55 pm
Location: Georgia Institute of Technology: Atlanta, Georgia

### Re: Creating Some Legends

rianbay812 wrote:holy f*ck, babits. That's impressive.

Who new that skybridges where useful for something other than protoarm solves
qm's gonna be angry. haha

You have that right.

Error-QM

Posts: 254
Joined: Tue Mar 27, 2012 1:16 pm
Location: Mind The Gap, forever.

### Re: Creating Some Legends

bahahhaha...well thanks rianbay- its always super hard to get a response like that out of you...and sorry qm!!! i was under the impression you wouldn't be too peeve'd by it....plus camaro solved it first XD

haha...suppose i gotta find a way to make it up to you ..i will find somthing i guess :P

rlbabits

Posts: 906
Joined: Sat Oct 25, 2008 4:56 pm
Location: The Great Kanto Desert

### Re: Creating Some Legends

rlbabits wrote:
rlbabits wrote:
rianbay812 wrote: I can't wait to see your solve and your blackhole.

:D

h8ers gonna h8: http://www.fantasticcontraption.com/?designId=11800587 :noblackhole: :fullextenderunorthodoximromptusolve:

Wow! this is some serious extender! Veeeery nice rlbabits!

marcxb

Posts: 138
Joined: Thu Dec 11, 2008 7:50 am

### Re: Creating Some Legends

hmmm check the id's....

camaro 09

Posts: 390
Joined: Fri Nov 07, 2008 1:18 pm
Location: east coast

### Re: Creating Some Legends

camaro 09 wrote:hmmm check the id's....

eh- i meant you posted first...once again...my bad good sir. yes my design id is earlier but i planned on waiting a while before posting.... haha sorry camaro..not trying to place any blame i suppose tis still me fault....of course XD

-perhaps this is why its a good time to beg off fc when school starts... http://i2.kym-cdn.com/entries/icons/ori ... 0mean..png

rlbabits

Posts: 906
Joined: Sat Oct 25, 2008 4:56 pm
Location: The Great Kanto Desert

### Re: Creating Some Legends

Wafflekins wrote:
Pawel.Anikiel wrote:Great idea!
Pulling Carrots looks awesome i'll totally it a shot

Pawel.Anikiel wrote:Pulling carrots is the most annoying level you have made

haha i'm REALLY close now. Every tweak gets me further from victory tho >.>

Pawel.Anikiel

Posts: 423
Joined: Mon Jul 06, 2009 1:47 pm
Location: Gdynia, Poland

### Re: Creating Some Legends

So, it's become apparent that school/work is leaving very little time for a lot of us to play FC. It's sorta sad... I posted a new level, and hopefully you'll find time occasionally. I truly hope this game doesn't die off because we're all busy

ken75

Posts: 411
Joined: Fri Jan 16, 2009 4:56 pm
Location: Currently stuck in the Shadow temple...

### Re: Creating Some Legends

I found some time to get a fairly good blueprint:
http://www.fantasticcontraption.com/?designId=11810889

http://www.fantasticcontraption.com/?designId=11810891 closer
http://www.fantasticcontraption.com/?designId=11810892 slightly better throw.

lol 3 IDs separate 2 hours of tweaking.... it's a ghost town in heeeerr

rianbay812

Posts: 1823
Joined: Sun Feb 22, 2009 5:55 pm
Location: Georgia Institute of Technology: Atlanta, Georgia

### Re: Creating Some Legends

hi and, what up im skylar the dukle
skylax123

Posts: 4
Joined: Mon Oct 08, 2012 12:28 pm
Location: ARKANSAS, SPRINGDALE, WEST-FORK

### Re: Creating Some Legends

welcome to the forums skylax! we really like to see a new person here

Pawel.

Posts: 169
Joined: Sat Sep 29, 2012 12:09 pm

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