Creating Some Legends

Come talk about the game, your Contraptions, and your solutions!

Re: Creating Some Legends

Postby rianbay812 on Mon Sep 03, 2012 7:59 pm

Error-QM wrote:Thank you kindly, Ken. :) Rian, nice solve. But...it's on. :twisted:
Don't worry, this is no competition.
This is personal.
;)

I can solve tiles 2 with a catapult, a two arm bridge, and another catapult. However, this will be ugly, not exciting, and not legendary, and is thus completely against the point of this thread.

Tiles 2 is all yours. I can't wait to see your :worship: solve and your blackhole.

:D
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Re: Creating Some Legends

Postby Error-QM on Mon Sep 03, 2012 9:07 pm

Progress: An arm that almost reaches it.
I've got ideas, and none of them are pretty. But they are ideas nonetheless.

-{???}
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Re: Creating Some Legends

Postby rianbay812 on Tue Sep 04, 2012 5:52 pm

I guess you could finish that with 23 pieces. It wouldn't be an extender finish, but it'd still be a good solve :)

How are you plannng to fling the ball back though? If you're expecting a joint snap, the design won't work for everybody :/
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Re: Creating Some Legends

Postby Error-QM on Tue Sep 04, 2012 8:12 pm

I've come pretty close with my arm, but it is burning through my pieces and I'm running out of options, fast. There are only so many ways I can make that fifth segment.

As for flinging the ball back...I was thinking about crossing that bridge when I came to it. Right now my idea is to get the :goalc: to fall off the platform, turn its gravitational potential energy into kinetic energy, and just have it roll off a curvy ramp into the goal.

Problem is, my latest design leaves me only 14 pieces with which to do so.
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Re: Creating Some Legends

Postby rianbay812 on Wed Sep 05, 2012 6:23 pm

You've already seen this, but here it is on the thread :)
http://www.fantasticcontraption.com/?designId=11800326
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Re: Creating Some Legends

Postby rlbabits on Thu Sep 06, 2012 10:59 am

rianbay812 wrote: I can't wait to see your :worship: solve and your blackhole.

:D



N00B ALERT!!!!!111!!!1!!!!!!11
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Re: Creating Some Legends

Postby camaro 09 on Thu Sep 06, 2012 6:19 pm

Last edited by camaro 09 on Thu Sep 06, 2012 6:54 pm, edited 2 times in total.
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Re: Creating Some Legends

Postby camaro 09 on Thu Sep 06, 2012 6:24 pm

rlbabits wrote:
rianbay812 wrote: I can't wait to see your :worship: solve and your blackhole.

:D



N00B ALERT!!!!!111!!!1!!!!!!11

:OOOOO
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Re: Creating Some Legends

Postby rlbabits on Thu Sep 06, 2012 6:43 pm

rlbabits wrote:
rianbay812 wrote: I can't wait to see your :worship: solve and your blackhole.

:D



N00B ALERT!!!!!111!!!1!!!!!!11



h8ers gonna h8: http://www.fantasticcontraption.com/?designId=11800587 :brown: :champ: :noblackhole: :fullextenderunorthodoximromptusolve:
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Re: Creating Some Legends

Postby rianbay812 on Thu Sep 06, 2012 9:44 pm

holy f*ck, babits. That's impressive.

Who new that skybridges where useful for something other than protoarm solves :lol:
qm's gonna be angry. haha
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Re: Creating Some Legends

Postby Error-QM on Thu Sep 06, 2012 10:41 pm

rianbay812 wrote:holy f*ck, babits. That's impressive.

Who new that skybridges where useful for something other than protoarm solves :lol:
qm's gonna be angry. haha

You have that right.
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Re: Creating Some Legends

Postby rlbabits on Fri Sep 07, 2012 8:09 pm

bahahhaha...well thanks rianbay- its always super hard to get a response like that out of you...and sorry qm!!! i was under the impression you wouldn't be too peeve'd by it....plus camaro solved it first XD


haha...suppose i gotta find a way to make it up to you :) ..i will find somthing i guess :P
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Re: Creating Some Legends

Postby marcxb on Sat Sep 08, 2012 5:21 am

rlbabits wrote:
rlbabits wrote:
rianbay812 wrote: I can't wait to see your :worship: solve and your blackhole.

:D



N00B ALERT!!!!!111!!!1!!!!!!11



h8ers gonna h8: http://www.fantasticcontraption.com/?designId=11800587 :brown: :champ: :noblackhole: :fullextenderunorthodoximromptusolve:


Wow! this is some serious extender! Veeeery nice rlbabits!
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Re: Creating Some Legends

Postby camaro 09 on Sat Sep 08, 2012 3:37 pm

hmmm check the id's....
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Re: Creating Some Legends

Postby rlbabits on Sat Sep 08, 2012 11:35 pm

camaro 09 wrote:hmmm check the id's....



eh- i meant you posted first...once again...my bad good sir. yes my design id is earlier but i planned on waiting a while before posting.... :3 haha sorry camaro..not trying to place any blame i suppose tis still me fault....of course XD


-perhaps this is why its a good time to beg off fc when school starts... http://i2.kym-cdn.com/entries/icons/ori ... 0mean..png
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Re: Creating Some Legends

Postby Pawel.Anikiel on Tue Sep 11, 2012 6:59 am

Wafflekins wrote:
Pawel.Anikiel wrote:Great idea!
Pulling Carrots looks awesome i'll totally it a shot

Pawel.Anikiel wrote:Pulling carrots is the most annoying level you have made :argh:

haha i'm REALLY close now. Every tweak gets me further from victory tho >.>
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Re: Creating Some Legends

Postby ken75 on Mon Sep 24, 2012 10:03 pm

So, it's become apparent that school/work is leaving very little time for a lot of us to play FC. It's sorta sad... I posted a new level, and hopefully you'll find time occasionally. I truly hope this game doesn't die off because we're all busy
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Re: Creating Some Legends

Postby rianbay812 on Fri Sep 28, 2012 9:06 pm

I found some time to get a fairly good blueprint:
http://www.fantasticcontraption.com/?designId=11810889

http://www.fantasticcontraption.com/?designId=11810891 closer
http://www.fantasticcontraption.com/?designId=11810892 slightly better throw.

lol 3 IDs separate 2 hours of tweaking.... it's a ghost town in heeeerr
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Re: Creating Some Legends

Postby skylax123 on Mon Oct 08, 2012 12:47 pm

hi and, what up im skylar the dukle
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Re: Creating Some Legends

Postby Pawel. on Wed Oct 10, 2012 6:41 am

welcome to the forums skylax! we really like to see a new person here :)
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