Halfmaster1's Levels [Go Look at my Comp Instead]

Come talk about the game, your Contraptions, and your solutions!

Halfmaster1's Levels [Go Look at my Comp Instead]

Postby halfmaster1 on Wed Dec 26, 2012 12:03 pm

I am hosting a least pieces comp, go check it out!






Welcome! After barely posting for the last three years or so, I have came back with the levels that I have made since then.

Most of you won't have too much trouble with the challenging levels.

EASY:

Finity
Solutions:
none

Hindrane
Solutions:
marcxb :brown: :champ:

Dimple Boomerang?
Solutions:
ScienceGuy2012 :cwheel: :clean: :boomerang:

Round the Bush Do it longway
Solutions:
jdccdj1 :brown:
Gunsjammed2 :brown:


Probability Champ?
Solutions:
ScienceGuy2012 :brown:



STANDARD:

Replacement :!:
Solutions:
marcxb :brown: :champ:

Misdirection
Solutions:
gunsjammed2 :brown: :champ:

Dethroning
Solutions:
Halfmaster1 :brown: :champ:

Recaved
Solutions:
gunsjammed2 :brown: :champ:

Pick & Place :!:
Solutions:
none

Corner'd Again, easy-ish
Solutions:
none

Table Top Not as challenging as the others
Solutions:
Rlbabits :cwheel:

Precarious
Solutions:
none

Antagonize
Solutions:
ScienceGuy2012 :brown: :champ:

Protrahere Don't glitch please
Solutions:
none

Plash This one was in the top 100 for quite a while
Solutions:
none

Provoke
Solutions:
ScienceGuy2012 :brown:

Retractoring
Solutions:
none

Above & Below :!:
Solutions:
none

Decisive Unique
Solutions:
gunsjammed :cwheel:

Stacker
Solutions:
none

Spelunked This one is harder
Solutions:
none

Shaft
Solutions:
none

UnderGrab :!: Do it blue
Solutions:
none

Upward
Solutions:
jdccdj1 :brown: :boomerang:

Croissant Easy-ish
Solutions:
none

Distinguished
Solutions:
none

Slippery I thought it was hard, the soluions made it look easy,
Solutions:
none

Preposterous
Solutions:
none



CHALLENGING:

Teepee Climb Do it brown!
Solutions:
djbreslin :brown:

Elevator
Solutions:
jdccdj1 :brown: :clean:
Positionation
Solutions:
none

Blemish :!:
Solutions:
none

Cliffy Clamour
Solutions:
none

Hoppers Seeing as I can solve it, it may not belong in this category
Solutions:
Halfmaster1 :cwheel:

Twiced :!: jdcdj1, would you like me to rename it Onced?
Solutions:
jdccdj1 :brown: :(

Unstability
Solutions:
Rlbabits :brown:

Round a Bout :!:
Solutions:
gunsjammed2 :cwheel: :champ:

Anger Not very challenging, but hard enough
Solutions:
none

Underhand Do it blue
Solutions:
none

Unirreversable :!:
Solutions:
none

Across Very hard.
Solutions:
Schmittd :cwheel:

Elbow :!:
Solutions:
none

Overhaul :!:
Solutions:
jdccdj1 :brown: :champ:

Squander :!: Small
Solutions:
none

Agriculture
Solutions:
Schmitted :brown:

Keeper
Solutions:
jdccdj1 :cwheel:




Ridiculous:
These are in order of difficulty, not how recent they are, from easiest to hardest. Good luck!

Tippy :!: Very hard.
Solutions:
none

Distinguished 2 :!:
Solutions:
djbreslin :cwheel:
IGLima :water: :champ: :!:


Cerebrum :!: Make sure you get both circles
Solutions:
none

Lord_Hamybal :!: His birthday present from a while ago. If you can solve this, then you are a GENIUS.
Solutions:
rlbabits :brown: :!:




Enjoy.

Also, if you believe a level is in the wrong category, or if any links go to the level Replacement instead of the one they are supposed to, let me know.
Last edited by halfmaster1 on Fri Jan 04, 2013 6:40 am, edited 22 times in total.
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Re: Halfmaster1's Levels

Postby jdccdj1 on Wed Dec 26, 2012 12:51 pm

round the bush longway: http://www.fantasticcontraption.com/?designId=11854846
upward: http://www.fantasticcontraption.com/?designId=11853577
elevator: http://www.fantasticcontraption.com/?designId=11481578 very old solve when i was 1st starting on FC







thx for the levels halfmaster....will solve them as i get time :)
Last edited by jdccdj1 on Wed Dec 26, 2012 2:14 pm, edited 2 times in total.
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Re: Halfmaster1's Levels

Postby djbreslin on Wed Dec 26, 2012 2:00 pm

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Re: Halfmaster1's Levels

Postby gunsjammed2 on Wed Dec 26, 2012 5:39 pm

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Re: Halfmaster1's Levels

Postby ScienceGuy2012 on Thu Dec 27, 2012 10:38 am

Dimple :boomerang: :clean: 3 pc by ScienceGuy2012 :D
and some of the level links are wrong
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Re: Halfmaster1's Levels

Postby halfmaster1 on Thu Dec 27, 2012 8:07 pm

Really? Which ones?

Also, I will add your guy's solves tomorrow.
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Re: Halfmaster1's Levels

Postby ScienceGuy2012 on Fri Dec 28, 2012 7:45 am

In the Challenging section, you should have 1 level for each type of challenge. 2 challenges you should implement in the next challenge or few of them:
1.Minimize the size, too small for complex things but just large enough to build the works.
2.Split the level into tasks, and each task having a separate building area (you just need to split a large build). An easy p2p level that shows this is Projected.
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Re: Halfmaster1's Levels

Postby halfmaster1 on Fri Dec 28, 2012 8:16 am

First of all, challenging is the same as hard, I just didn't want to use easy medium and hard. Second of all, each level should have a new challenge, why re-use old ideas? You might as well just make one level.
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Re: Halfmaster1's Levels

Postby rianbay812 on Sat Dec 29, 2012 12:52 pm

Your level set is fine halfmaster.
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Re: Halfmaster1's Levels

Postby schmittd on Sat Dec 29, 2012 2:50 pm

i solved Across awhile ago
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Re: Halfmaster1's Levels

Postby halfmaster1 on Sun Dec 30, 2012 8:48 am

For some reason, that solve doesn't work for me. Did you post the wrong one?

Also, I am adding :!: beside the ones I would like to see solved, even if there already is a solve.

Distinguished, Distinguished 2, and Slippery have been added.
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Re: Halfmaster1's Levels [NEW LEVELS]

Postby gunsjammed2 on Sun Dec 30, 2012 3:59 pm

His design works for me on PC. If you are on a Mac, it may not work.
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Re: Halfmaster1's Levels [NEW LEVELS]

Postby halfmaster1 on Mon Dec 31, 2012 7:39 am

Okay. I will add it.
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Re: Halfmaster1's Levels [NEW LEVELS]

Postby ScienceGuy2012 on Mon Dec 31, 2012 3:56 pm

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Re: Halfmaster1's Levels [NEW LEVELS]

Postby gunsjammed2 on Tue Jan 01, 2013 7:03 am

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Re: Halfmaster1's Levels [NEW LEVELS]

Postby ScienceGuy2012 on Tue Jan 01, 2013 7:35 am

I tried to do decisive in 5 pc, but the big goal object kept missing the goal area D:<

Closest I've got: http://www.fantasticcontraption.com/?designId=11857376

If someone would like to add some final tweaks, please do so.
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Re: Halfmaster1's Levels [NEW LEVELS]

Postby gunsjammed2 on Tue Jan 01, 2013 8:51 am

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Re: Halfmaster1's Levels [NEW LEVELS]

Postby gunsjammed2 on Tue Jan 01, 2013 9:29 am

ScienceGuy2012 wrote:I tried to do decisive in 5 pc, but the big goal object kept missing the goal area D:<

Closest I've got: http://www.fantasticcontraption.com/?designId=11857376

If someone would like to add some final tweaks, please do so.

Here's Decisive in 5, but in a bit of a different way.
http://www.fantasticcontraption.com/?designId=11857404

Normally a goal like that one is set up so the gp can't just roll off the edge no matter how slow it's going. I assume this is the case here.
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Re: Halfmaster1's Levels [NEW LEVELS]

Postby halfmaster1 on Tue Jan 01, 2013 10:18 am

All your solutions have been added.

About Decisive, I really can't remember if it is possible, but I tested it a bit and I think you are right.

Do you guys think Unstability is possible? If not, I may remove it.
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Re: Halfmaster1's Levels [NEW LEVELS]

Postby ScienceGuy2012 on Tue Jan 01, 2013 1:18 pm

Do you guys think Unstability is possible? If not, I may remove it.

Check the solving theories in the thread "The Everlasting Challenge" - what's possible and what isn't:
There is a level there like Unstability, but with only 1 dynamic, covering the goal area and not the goal pc, ...
Anyways, my point is that you overdid it. Either edit it or remove it.

Edit: I've been working with Plash, and my contraption started to not work. Altering didn't fix it. I decided to restart it, but it just wasn't working like before. Must be a glitch. This is where I got to: http://www.fantasticcontraption.com/?designId=11857523
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