Running a competition

Challenges and Games - Extending your gameplay experience since 2008

Re: Running a competition

Postby Marrell on Fri Nov 21, 2008 10:05 am

Necromac wrote:
Marrell wrote:Show us brown guys a power contraption that has "repeatability" and isn't "extremely conditional." ;) IMO, every contraption is extremely conditional because you're trying to get the specific goal piece on that specific level, to the specific goal area.

Anyway, J thanks for this post. I agree wholly with it also.

I guess I've gotta go back and figure out why I got 0 response on my comp and see how to improve it.



dude i dint understand a word of what you meant....


You're calling brown solves "extremely conditional" when in fact every contraption made is extremely conditional. I think it's silly is all.
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Re: Running a competition

Postby jwhooper on Fri Nov 21, 2008 10:49 am

I'll pay another :10bux: not to see these ads, especially on the game screen where they screw everything up and make me scroll. I don't like the new game window, I like the old one better.

Of course, all those ads are fitting for people who won't pay for the game.
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Re: Running a competition

Postby VERYDUMBNAME on Fri Nov 21, 2008 11:13 am

I think this thread is really pointles
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Re: Running a competition

Postby Dr. Phil on Fri Nov 21, 2008 11:26 am

Sgt Superman wrote:I hate that so many people have turned the tourny format into a joke. I hope at least I ran a well orginized Tourny.


you did and I would totally play in another of your tourneys because it took time and effort and was well executed (as well as following all the perameters of JKs post)
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Re: Running a competition

Postby Marrell on Fri Nov 21, 2008 12:05 pm

Dr. Phil wrote:
Sgt Superman wrote:I hate that so many people have turned the tourny format into a joke. I hope at least I ran a well orginized Tourny.


you did and I would totally play in another of your tourneys because it took time and effort and was well executed (as well as following all the perameters of JKs post)


/signed
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Re: Running a competition

Postby darkeagle on Fri Nov 21, 2008 7:54 pm

Dr. Phil wrote:
Sgt Superman wrote:I hate that so many people have turned the tourny format into a joke. I hope at least I ran a well orginized Tourny.


you did and I would totally play in another of your tourneys because it took time and effort and was well executed (as well as following all the perameters of JKs post)


i would've entered in it but i was too late...
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Re: Running a competition

Postby jofjltn4 on Sat Nov 22, 2008 9:12 am

VERYDUMBNAME wrote:I think this thread is really pointles


I think the only thing pointless in this thread is your post...

(...well, and now this one.)

J
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Re: Running a competition

Postby VERYDUMBNAME on Sat Nov 22, 2008 11:37 am

hey do you think I did a good tourny it was only like a week ago
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Re: Running a competition

Postby darkeagle on Sat Nov 22, 2008 8:46 pm

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Re: Running a competition

Postby minisimp on Fri Nov 28, 2008 12:23 pm

I think all solutions should be posted after a comp.
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Re: Running a competition

Postby OfficiallyHaphazard on Fri Nov 28, 2008 12:27 pm

minisimp wrote:I think all solutions should be posted after a comp.



Agreed. If people are going to put the time into your comp, POST THEIR SCORES
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Re: Running a competition

Postby Dr. Phil on Sat Nov 29, 2008 5:21 pm

Also, don't make comp after comp after comp. It gets a bit annoying when you have 2 or 3 comps in a row. Why do you think everyone plays hap's comps? because he has them sparingly and spends time on his levels.

Also, having large gaps in between your comps gives new contenders the chance to run their own comp and try out their levels. So I ask you, spend time on your levels and don't make 100 comps in a row.
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Re: Running a competition

Postby minisimp on Tue Dec 02, 2008 10:30 am

Please let me know what you think of my new comp viewtopic.php?f=5&t=3560
How do you like the levels?
How would you rate the levels?
Is there enough time?
Anything I should change?
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Re: Running a competition

Postby minisimp on Mon Dec 08, 2008 9:44 pm

Deadlines!!!!

A Start Deadline!
A Finish Deadline!
A Results Deadline!
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Re: Running a competition

Postby minisimp on Fri Dec 12, 2008 3:02 pm

Any complaints about this one?
viewtopic.php?f=5&t=3806
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Re: Running a competition

Postby Rule03 on Sun Jan 04, 2009 11:20 am

Thanks for letting me know not to use a default level or something in competitions. ... Do Beat my bot designs count as competitions?
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Re: Running a competition

Postby jkhouw1 on Tue Jan 06, 2009 12:40 pm

Rule03 wrote:Thanks for letting me know not to use a default level or something in competitions. ... Do Beat my bot designs count as competitions?

no - this is really just applicable to scored competitions and is just a guideline - an attempt to stop competition hosts from doing things that are really annoying to contestants (and may lead to contestants not wanting to participate in any future comps created by the host).
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Re: Running a competition

Postby BobDaHoboRulz on Sun Jan 11, 2009 9:05 am

viewtopic.php?f=5&t=4331

What is wrong wtith this?
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Re: Running a competition

Postby r4rice on Tue Mar 24, 2009 8:09 pm

Hey Hap, you may wanna post a link to your Making a good level thread on this one.
It could help people learn how to make the levels for their comps.
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Re: Running a competition

Postby Dr. Phil on Mon Mar 30, 2009 2:19 pm

r4rice wrote:Hey Hap, you may wanna post a link to your Making a good level thread on this one.
It could help people learn how to make the levels for their comps.


Its a sticky on the Levels and Games forum.
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