iPhone App Launched!

News updates, status reports, and version information from the FC Team

Re: iPhone App Launched!

Postby Mr.Contraption on Sun Jan 25, 2009 3:19 pm

FC deserves to be bigger. Colin has made Fantastic Contraption a game of knowledge, skill, and excitement. Great Job to all!
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Re: iPhone App Launched!

Postby pacifist on Sun Jan 25, 2009 4:04 pm

Sorry for not properly quoting the previous posts but I'm doing this on my itouch in honor of the release :)

But in answer to a couple questions:

- unfortunately we can't carry the saved designs over between the two versions. The physics are slightly different (there are a number of technical reasons for this). We looked at making them interchangable but there was just no way it was going to happen. Then we thought about just carrying over the user levels but some of them use pretty intricate physics interactions to work, so no go on that too.

- yes! I will work on making the extra official iphone levels available for paid users of the original game. (or mabey for everyone)

- and of course it is true: haphazard's levels are officially awesome

Colin Northway
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Re: iPhone App Launched!

Postby Afronanny on Sun Jan 25, 2009 5:07 pm

Thanks pacifist!
And thank you once again for the game.
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Re: iPhone App Launched!

Postby Mr_Nickle on Sun Jan 25, 2009 9:15 pm

Great.

I have to run out and buy an iTunes gift card some time this week - any word on how long it will be $2.99 for?
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Re: iPhone App Launched!

Postby zippy117 on Sun Jan 25, 2009 10:25 pm

*shrugs* all I know is that it's a great app! I have it, it's worth every penny and more! Just get it before the price goes up! (I think it's going to go to $7-- eek!)
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Re: iPhone App Launched!

Postby jdelgado06 on Mon Jan 26, 2009 8:25 am

Great app. Excellent work FC Team!
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Re: iPhone App Launched!

Postby darkeagle on Mon Jan 26, 2009 1:57 pm

I wish I could try it. But I don't have an iPhone... It sounds like a sequel with different things in it.
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Re: iPhone App Launched!

Postby TKA1234 on Mon Jan 26, 2009 5:41 pm

That is so cool. I have an ipod touch, and I will download that hopefully. I also can't wait for Fantastic Contest to come out. I have seen the image at the bottom of the screen for some long.

Ha ha... it's been "coming soon" for about a month now.........................

Although I do know personally how long it takes to develop new kinds of software and programs....
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Re: iPhone App Launched!

Postby Dr. Phil on Mon Jan 26, 2009 7:20 pm

Good to see you posting again pac, you should come by more often. Also, I win for beating "more balls" man my fingers are sore from that :). Keep up the good work man.

-phil
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Re: iPhone App Launched!

Postby VERYDUMBNAME on Mon Jan 26, 2009 7:26 pm

are we ever getting the 22 levels on the online version. cause i don't have iphone/ipod touch
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Re: iPhone App Launched!

Postby Linkzcap on Mon Jan 26, 2009 7:43 pm

So what are the All-Star levels that I hear of?
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Re: iPhone App Launched!

Postby pacifist on Mon Jan 26, 2009 7:59 pm

Answer to just some of these exciting questions over in this thread:

viewtopic.php?f=6&t=4480&p=86387#p86387

And, yes Dr. Phil, everyone at inXile and I are genuinely very impressed. You may have even saved More Balls... but I don't think so.
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Re: iPhone App Launched!

Postby Dr. Phil on Mon Jan 26, 2009 9:04 pm

hey, jdelgado06 solved it too :)
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Re: iPhone App Launched!

Postby Hero88go on Tue Jan 27, 2009 8:39 pm

I have to say I'm a little dissapointed with making the sticks. Its is very hard to make a bunch of sticks for a weight pult :( I find the designing much harder as I dont think ive done any levels brown :( Why could you just click and drag the sticks like on the Flash version? O well. Great job on the game!
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Re: iPhone App Launched!

Postby Season on Tue Jan 27, 2009 10:32 pm

I think the physics really need to be tweaked. Other than that, it's excellent.
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Re: iPhone App Launched!

Postby zippy117 on Tue Jan 27, 2009 10:34 pm

Mmm... It should be compatible with the old designs, I can't see my contraptions!
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Re: iPhone App Launched!

Postby pacifist on Wed Jan 28, 2009 11:22 am

Hero88go wrote:I have to say I'm a little dissapointed with making the sticks. Its is very hard to make a bunch of sticks for a weight pult :( I find the designing much harder as I dont think ive done any levels brown :( Why could you just click and drag the sticks like on the Flash version? O well. Great job on the game!


We tried click and drag and trust me it's a disaster on the iPhone. Since your finger is so unprecise the first point of your stick is never where you want. You always end up connecting it to the wrong joint or it's outside of the borders. So while stick-a-pults are harder to make I think that's a pretty small price to pay for such an intuitive interface.

zippy117 wrote:Mmm... It should be compatible with the old designs, I can't see my contraptions!


Unfortunately inevitable small physics differences made this impossible. Since the iPhone processor is different than PC and Mac processors the physics wouldn't match up. We would have if we could have!

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Re: iPhone App Launched!

Postby Sgt Superman on Wed Jan 28, 2009 2:55 pm

Any progress on giving us computer users a look at the iPhone levels?
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Re: iPhone App Launched!

Postby tes753 on Wed Jan 28, 2009 3:57 pm

See my thread at viewtopic.php?f=6&t=4480 for pictures and more. If you want more, I can give you more.
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