Design of the Millenium

News updates, status reports, and version information from the FC Team

Design of the Millenium

Postby weasel on Tue Jan 27, 2009 12:03 pm

Sumaleth's "Hard Way" Wins it this time.

http://fantasticcontraption.com/?designId=5228481

It's going to be pretty tough to top this one.
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Re: Design of the Millenium

Postby tmusquiez on Tue Jan 27, 2009 12:06 pm

Truly ipecac!
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Re: Design of the Millenium

Postby darkeagle on Tue Jan 27, 2009 12:16 pm

WOW. That is amazing. I've seen people go over the left side but never the right! And it finishes in exactly 2999 ticks! One more tick and it would've been perfect!
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Re: Design of the Millenium

Postby smartguy11j on Tue Jan 27, 2009 2:35 pm

Wow... WAY TOO MUCH TIME spent making that... But it is AWESOME! Good job!
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Re: Design of the Millenium

Postby big but on Wed Jan 28, 2009 4:53 am

oh @#$% sick i couldnt beat that if i tryed
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Re: Design of the Millenium

Postby Mr.Dude on Thu Jan 29, 2009 2:43 pm

That is amazing. Hey Weasel first you had design of the day, then design of the century, now design of the Mellenium. What will be next??
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Re: Design of the Millenium

Postby darkeagle on Thu Jan 29, 2009 2:45 pm

Best Design of All Time. (Oops, didn't mean to rhyme that!)
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Re: Design of the Millenium

Postby Mr.Dude on Thu Jan 29, 2009 3:03 pm

that rhymed? And what about after that??
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Re: Design of the Millenium

Postby RockstarM on Tue Feb 03, 2009 12:16 am

That's Nucking Futs, Give that man the key to the city
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Re: Design of the Millenium

Postby vwnut13 on Thu Feb 05, 2009 1:40 pm

That didn't work when I played the Level?!?!?!?
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Re: Design of the Millenium

Postby Mr.Dude on Thu Feb 05, 2009 6:34 pm

it worked when I watched it...
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Re: Design of the Millenium

Postby BapfelOrange on Thu Feb 05, 2009 6:44 pm

did not work...but i remember that it does a while ago...very strange :?
btw: AWESOME, AWESOME, AWESOME!!!
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Re: Design of the Millenium

Postby Paleo8 on Thu Feb 05, 2009 7:02 pm

Holy crap, only FC freaks would sit and watch that climb for 2999ticks.. You all are sick, and I love that dude that built that time consuming piece of engineering..
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Re: Design of the Millenium

Postby Sumaleth on Thu Feb 05, 2009 7:37 pm

weasel wrote:Sumaleth's "Hard Way" Wins it this time.

Hey cool! :)

vwnut13 wrote:That didn't work when I played the Level?!?!?!?

FC plays back differently if you have high-floating-point-precision ram as apposed to regular ram (I think that's the distinction). You don't notice it on the average solve, but on contraptions that use a lot of pieces with a long playback time, or solves that rely on rope-breaking, there's a fair chance you'll see a different result. Just jump onto another computer and it'll probably work.
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Re: Design of the Millenium

Postby VERYDUMBNAME on Thu Feb 05, 2009 7:53 pm

yes, a few new comps (like my bros) have a different outcome on VERY complicated designs
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Re: Design of the Millenium

Postby BapfelOrange on Fri Feb 06, 2009 3:47 am

FC plays back differently if you have high-floating-point-precision ram as apposed to regular ram (I think that's the distinction). You don't notice it on the average solve, but on contraptions that use a lot of pieces with a long playback time, or solves that rely on rope-breaking, there's a fair chance you'll see a different result. Just jump onto another computer and it'll probably work.


that's strange because it is true that i upgraded my computer a while ago but did not change my rams....just a new graphic card (but maybe it's the ram on the card??)
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Re: Design of the Millenium

Postby MasterCougar on Fri Feb 06, 2009 7:46 am

Didn't work for me, makes me sad. =[
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Re: Design of the Millenium

Postby weasel on Fri Feb 06, 2009 10:34 am

The more complex and the longer a contraption runs, the more likely the math will be off. The difference is CPUs. Most PCs should behave the same as most PCs, most Macs should behave the same as most Macs, but there'll be slight differences between the two. New generations of processors (like that new 8mb cache octo-core) might have some significant differences too.

Simulating physics our low-powered computers is a tricky thing :(
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Re: Design of the Millenium

Postby big but on Sat Feb 14, 2009 11:39 am

i thought this is good http://FantasticContraption.com/?designId=6081125
for around the bend
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Re: Design of the Millenium

Postby Dr. Phil on Sun Feb 15, 2009 6:01 pm

big but wrote:i thought this is good http://FantasticContraption.com/?designId=6081125
for around the bend


I dont get it. It is an overly complex and poorly built contraption that beats a level that can be solved with 0 pieces.
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